1.Condition
Condition被称为条件变量,除了提供与Lock类似的acquire和release方法外,还提供了wait和notify方法。线程首先acquire一个条件变量,然后判断一些条件。如果条件不满足则wait;如果条件满足,进行一些处理改变条件后,通过notify方法通知其他线程,其他处于wait状态的线程接到通知后会重新判断条件。不断的重复这一过程,从而解决复杂的同步问题。
可以认为Condition对象维护了一个锁(Lock/RLock)和一个waiting池。线程通过acquire获得Condition对象,当调用wait方法时,线程会释放Condition内部的锁并进入blocked状态,同时在waiting池中记录这个线程。当调用notify方法时,Condition对象会从waiting池中挑选一个线程,通知其调用acquire方法尝试取到锁。
以python 的queue源码(只截取了关键的代码)来说明:
class Queue:
#初始化代码
def __init__(self, maxsize=0):
#几个Condition维护者一个Lock。
# mutex is shared between the three conditions, so acquiring and
# releasing the conditions also acquires and releases mutex.
self.mutex = _threading.Lock()
# Notify not_empty whenever an item is added to the queue; a
# thread waiting to get is notified then.
self.not_empty = _threading.Condition(self.mutex)
# Notify not_full whenever an item is removed from the queue;
# a thread waiting to put is notified then.
self.not_full = _threading.Condition(self.mutex)
put方法:
def put(self, item, block=