注:此文知识学习笔记,仅记录完整程序和实现结果,具体原理参见:
https://blog.csdn.net/www_doling_net/article/details/8541534
#include <vtkSmartPointer.h>
#include <vtkImageData.h>
#include <vtkImageCanvasSource2D.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkInteractorStyleImage.h>
#include <vtkRenderer.h>
#include <vtkImageActor.h>
int main()
{
vtkSmartPointer<vtkImageCanvasSource2D> canvas = vtkSmartPointer<vtkImageCanvasSource2D>::New();
canvas->SetScalarTypeToUnsignedChar();
canvas->SetNumberOfScalarComponents(1);
canvas->SetExtent(0, 100, 0, 100, 0, 0);//设置画布的像素数据类型、成分数目和画布大小
canvas->SetDrawColor(0, 0, 0, 0);
canvas->FillBox(0, 100, 0, 100);
canvas->SetDrawColor(255, 0, 0, 0);
canvas->FillBox(20, 40, 20, 40);
canvas->Update();
// Create actors
vtkSmartPointer<vtkImageActor> redActor = vtkSmartPointer<vtkImageActor>::New();
redActor->SetInputData(canvas->GetOutput());
// Define viewport ranges
// (xmin, ymin, xmax, ymax)
double redViewport[4] = { 0.0, 0.0, 1.0, 1.0 };
// Setup renderers
vtkSmartPointer<vtkRenderer> redRenderer = vtkSmartPointer<vtkRenderer>::New();
redRenderer->SetViewport(redViewport);
redRenderer->AddActor(redActor);
redRenderer->ResetCamera();
redRenderer->SetBackground(1.0, 1.0, 1.0);
// Setup render window
vtkSmartPointer<vtkRenderWindow> renderWindow = vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(redRenderer);
renderWindow->SetSize(640, 480);
renderWindow->Render();
renderWindow->SetWindowName("ImageCanvasSource2D");
// Setup render window interactor
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor = vtkSmartPointer<vtkRenderWindowInteractor>::New();
vtkSmartPointer<vtkInteractorStyleImage> style = vtkSmartPointer<vtkInteractorStyleImage>::New();
renderWindowInteractor->SetInteractorStyle(style);
// Render and start interaction
renderWindowInteractor->SetRenderWindow(renderWindow);
renderWindowInteractor->Initialize();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
运行结果:
2、直接创建图像
#include <vtkSmartPointer.h>
#include <vtkImageData.h>
#include <vtkImageActor.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkInteractorStyle.h>
#include <vtkInformation.h>
int main()
{
//vtk的新版本在vtkImageData类中取消了SetScalarTypeToUnsignedChar()方法;
//现在仅能用如下方法设置:
//static void SetScalarType(int, vtkInformation* meta_data);
vtkSmartPointer<vtkImageData> img = vtkSmartPointer<vtkImageData>::New();
vtkSmartPointer<vtkInformation> info = vtkSmartPointer<vtkInformation>::New();
img->SetDimensions(16, 16, 1);
img->SetScalarType(VTK_UNSIGNED_CHAR, info);
img->SetNumberOfScalarComponents(1, info);//每个像素需要表示的组份 =1是指标量图
img->AllocateScalars(info);//很重要
unsigned char *ptr = NULL;
ptr = (unsigned char*)img->GetScalarPointer();
for (int i = 0; i<16 * 16 * 1; i++)
{
*ptr++ = i % 256;
}
///启动渲染引擎
vtkSmartPointer<vtkImageActor> actor = vtkSmartPointer<vtkImageActor>::New();
actor->SetInputData(img);
double viewport[4] = { 0, 0, 1, 1 }; //设置视口
vtkSmartPointer<vtkRenderer> render = vtkSmartPointer<vtkRenderer>::New();
render->SetViewport(viewport);
render->AddActor(actor);
render->ResetCamera();
render->SetBackground(1, 1, 1);
vtkSmartPointer<vtkRenderWindow> window = vtkSmartPointer<vtkRenderWindow>::New();
window->AddRenderer(render);
window->SetSize(640, 480);
window->Render();
window->SetWindowName("CreateVTKImageData");
vtkSmartPointer<vtkRenderWindowInteractor> rwi = vtkSmartPointer<vtkRenderWindowInteractor>::New();
vtkSmartPointer<vtkInteractorStyle> style = vtkSmartPointer<vtkInteractorStyle>::New();
rwi->SetInteractorStyle(style);
rwi->SetRenderWindow(window);
rwi->Initialize();
rwi->Start();
return 0;
}
运行结果:
参考资料:
1.《The Visualization Toolkit – AnObject-Oriented Approach To 3D Graphics (4th Edition)》
2. 张晓东, 罗火灵. VTK图形图像开发进阶[M]. 机械工业出版社, 2015.