auto sp1 = Sprite::create("xukong/pictures/bg102.png");
sp1->setPosition(360, 225*2);
addChild(sp1);
auto sp = Sprite::create("xukong/pictures/bg102.png");
sp->setPosition(230, 225);
auto m_pClipper = ClippingNode::create();
m_pClipper->setPosition(360-230, 225);
m_pClipper->setStencil(sp);
m_pClipper->setAlphaThreshold(0.0f);
this->addChild(m_pClipper);
auto cl = LayerColor::create(Color4B(0,0,0,150));
m_pClipper->addChild(cl);
sp1->setPosition(360, 225*2);
addChild(sp1);
auto sp = Sprite::create("xukong/pictures/bg102.png");
sp->setPosition(230, 225);
auto m_pClipper = ClippingNode::create();
m_pClipper->setPosition(360-230, 225);
m_pClipper->setStencil(sp);
m_pClipper->setAlphaThreshold(0.0f);
this->addChild(m_pClipper);
auto cl = LayerColor::create(Color4B(0,0,0,150));
m_pClipper->addChild(cl);