115 Introduction to Environments

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pdf 文件。 本课程为SEI于2010年11月最新公布的V1.3版CMMI-DEV模型,采用SEI全新编写的V1.3版教材,透过贯穿全课程的实例说明,可以帮助学员更加容易的将CMMI模型与实务相结合。三天的课程将向系统及软件工程管理人员、评估组成员、EPG成员介绍 Capability Maturity Model® Integration (CMMI®) 的基本概念。CMMI模型被证明是一个有效的工具,可以帮助企业提高开发和维护产品及服务的能力。同时CMMI也集成了已经被实践证明的有效模型如CMM-SW, EIA 731,及Integrated Product Development CMM中的最佳实践。 课程由授课和练习共同构成,并且鼓励学员的参与和积极提出问题。通过参加学习,学员可以描述CMMI模型的结构及其相互关系,可以讲述模型的过程领域(PA)并且能在模型中找到相应的信息和内容。 本课程是SEI 官方授权课程。成功完成这一课程后,学员信息将注册到SEI 数据库,为学员参加SCAMPI评估及SEI其它课程打下基础。 2. 课程目标 (Objectives) 1) 描述基于模型过程改进的基础 2) 列举过程改进的收益 3) 介绍CMMI模型的内容 Module 1: Introduction 模块1:概述 Module 2: Process Improvement Concepts and CMMI 模块2:过程改进概念和CMMI Break 休息 Module 2: Process Improvement Concepts and CMMI (continued) 模块2:过程改进概念和CMMI (续) Exercise 1: Important Process Improvement Concepts 作业1:重要的过程改进概念 午餐 Module 3: Overview of CMMI Module Components 模块3:CMMI模型组件概述 Module 4: Model Representations and Institutionalization 模块4:模型表述及制度化 Break 休息 Exercise 2: Process Improvement Goals 作业2 :过程改善目标 Module 5: Product Development 1 模块5:产品开发1 Homework Assignment: Assigned Reading 回家作业指派: 指定阅读 Module 6: Managing the Project 模块6:管理项目 Break 休息 Module 7: Project and Organizational Support 模块7:项目及组织支持 午餐 Exercise 3: Measurement Implications of Your Process Improvement Goals 作业3:改善目标相关的度量 Module 8: Product Development 2 模块8:产品开发2 Exercise 4: Impact of an Engineering Change 作业4: 工程变更的影响 Break 休息 Module 9: Improvement Infrastructure 模块9:改进机制 Exercise 5: Process Asset Library (PAL) “Match Game” 作业5: 连连看,过程资产库 Exercise 6 Homework Assignment: Scenario Evaluation 作业6:回家作业指派:情景评价 Module 9: Improvement Infrastructure (cont.) 模块9:改进机制 (继续) Exercise 6: Scenario Evaluation 作业6:情景评价 Break 休息 Module 10: Managing Quantitatively 模块10:量化管理 Module Ten: Summary 模块10:总结 Module 11: Supporting Complex Environments 模块11:支持复杂的环境 Exercise 7: Project Planning 作业7:项目计划 午餐 Module Eleven: Slides 14-43 模块11:幻灯片 14-43 Exercise 8: Generic Practices 作业8:一般实践 Break 休息 Module 12: Tying it All Together 模块12:整合在一起 Exercis
Get a solid understanding of Java fundamentals through series of practical steps to the actual real programming Key Features Take your first steps into the world of programming Understand what a Language is and learn about how you can use its features to build amazing applications Learn about the various applications of programming and get directions on where to go from here Book Description Have you ever thought about learning how to make your computer do what you want it to do? Do you want to learn to program but just don't know where to start? Have all other learning resources got you confused with over explanations, rather than walking you in the right direction? Don't worry, you have to look no further. Written by not just an industry expert, but by someone who understands the challenges faced by non-technical folks and those from a non-programming background, this book takes a gentle, hand-holding approach to getting you into the world of programming. Beginning with an introduction to what programming is, the book will go on to explaining about languages, their syntax and development environments. There's enough and plenty examples for you to code alongside reading, so you'll learn by doing, rather than just letting everything go over the top of your head. You'll understand several aspects of application development and by the end of the book, we guarantee that you'll have your very own application running. For the brave at heart, we also have exercises at the end of each chapter, that will intrigue you and encourage you to add your own personal touch to the code and ultimately your application. What You Will Learn Understand what is Java Install Java machine and learn how to run it. Write and execute Java program. Write and execute the test for your program. Install components and configure your development environment. Learn and use Java language fundamentals. Learn object-oriented design principles. Master most often used Java constructs. Learn how to use tools that come with Java installation. Who This Book Is For This book is for anybody, yes anybody, who wants to learn programming. All you'll need is a PC, an internet connection and a cup of coffee.

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