6.1
#include <stdio.h>
#include "graph.h" //请勿删除,否则检查不通过
bool del_vertex(ListGraph *G, VertexType v){
int V =locate_vertex(G,v);
if(V == -1) return false;
while(G->vertex[V].firstarc){
ArcNode *p=G->vertex[V].firstarc;
if(p->nextarc){
ArcNode *temp=p->nextarc;
p->nextarc=temp->nextarc;
free(temp);
}else{
free(p);
G->vertex[V].firstarc=NULL;
}
G->arcnum--;
}
G->vexnum--;
for(int i =V;i<G->vexnum;i++){
G->vertex[i]=G->vertex[i+1];
}
for(int i=0;i<G->vexnum;i++){
ArcNode *p=G->vertex[i].firstarc,*pNode=NULL;
ArcNode * temp;
while(p){
if(V==p->adjvex){
if(pNode==NULL){
temp =G->vertex[i].firstarc;
G->vertex[i].firstarc=p->nextarc;
}else{
pNode->nextarc=p->nextarc;
temp=p;
}
p=p->nextarc;
free(temp);
G->arcnum--;
}else{
pNode=p;
p=p->nextarc;
}
}
}
return true;
}
6.2(这道题博主百思不得其解,最后icoding判了87分)
#include <stdio.h>
#include "graph.h" //请勿删除,否则检查不通过
bool insert_vertex(ListGraph *G, VertexType v){
if(locate_vertex(G,v) != -1 || G->vexnum + 1 >= MAX_VERTEX_NUM){
return false;
}
G->vertex[G->vexnum].data =v;
G->vertex[G->vexnum].firstarc= NULL;
G->vexnum++;
return true;
}
bool insert_arc(ListGraph *G, VertexType v, VertexType w){
int i, j;
ArcNode *p,*pre = NULL;
i = locate_vertex(G, v);
j = locate_vertex(G, w);
if(i == -1|| j == -1)
return false;
p = G -> vertex[i].firstarc;
if(p == NULL){
G->vertex[i].firstarc = (ArcNode *)malloc(sizeof(ArcNode));
G->vertex[i].firstarc->adjvex = w;
G->vertex[i].firstarc->nextarc = NULL;
}else{
while (p != NULL){
if(p -> adjvex == w){
return false;
}else{
pre = p;
p = p -> nextarc;
}
}
pre -> nextarc = (ArcNode *)malloc(sizeof(ArcNode));
pre -> nextarc ->adjvex = w;
pre -> nextarc ->nextarc =NULL;
}
if(G->type == DG){
G->arcnum ++;
return true;
}else{
p = G->vertex[j].firstarc,pre=NULL;
if(p == NULL){
G->vertex[j].firstarc = (ArcNode *)malloc(sizeof(ArcNode));
G->vertex[j].firstarc->adjvex = v;
G->vertex[j].firstarc->nextarc = NULL;
}else{
while (p != NULL){
if(p -> adjvex == v){
return false;
}else{
pre = p;
p = p -> nextarc;
}
}
pre -> nextarc = (ArcNode *)malloc(sizeof(ArcNode));
pre -> nextarc ->adjvex = v;
pre -> nextarc ->nextarc =NULL;
}
G->arcnum += 2;
return true;
}
}
6.3
#include <stdio.h>
#include "graph.h" // 请不要删除,否则检查不通过
bool matrix_insert_vertex(MatrixGraph* G, VertexType v)
{
//如果v存在或超出最大顶点数
if (matrix_locate_vertex(G, v) != -1 || G->vexnum + 1 >= MAX_VERTEX_NUM)
return false;
G->vertex[G->vexnum] = v;
G->vexnum++;
//邻接矩阵增加v的行列
for (int i = 0; i < G->vexnum; i++)
{
G->arcs[i][G->vexnum - 1] = 0;
G->arcs[G->vexnum - 1][i] = 0;
}
return true;
}
bool matrix_insert_arc(MatrixGraph* G, VertexType v, VertexType w)
{
int V = matrix_locate_vertex(G, v);
int W = matrix_locate_vertex(G, w);
if (V == -1 || W == -1)
return false;
//有向图
if (G->type == DG)
{
if (G->arcs[V][W] == 1)
return false;
G->arcs[V][W] = 1;
G->arcnum++;
}
else {
//无向图
if (G->arcs[V][W] == 1 || G->arcs[W][V] == 1)
return false;
G->arcs[V][W] = 1;
G->arcs[W][V] = 1;
G->arcnum++;
}
return true;
}