指定APP的运行平台,交叉编译的时候NDK-BUILD跟据这上去找相应的系统头文件和库
APP_PLATFORM := android-10
指定交叉编译器,因为我项目中用了C++11的一部特性,所以,指定GCC 4.8 来编译
NDK_TOOLCHAIN_VERSION=4.8
指定程序运行体系架构
APP_ABI:=x86
以下内容添加在ANDROID.MK中
我在调试原生应用是,编译告诉我找不到模块,在ANDROID.MK里面把模块的路径加上就OK了
$(call import-add-path, /home/nsms/project/cocos2d-x-2.2.0)
$(call import-add-path, /home/nsms/project/cocos2d-x-2.2.0/cocos2dx/platform/third_party/android/prebuilt)
NDK中添加第三静态库
include $(CLEAR_VARS)
LOCAL_MODULE := libjansson
LOCAL_SRC_FILES := /home/nsms/lib/arm-linux-androideabi/lib/libjansson.a
include $(PREBUILT_STATIC_LIBRARY)
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes \
$(LOCAL_PATH)/../../Classes/poker \
/home/nsms/lib/arm-linux-androideabi/include