- int aeProcessEvents(aeEventLoop *eventLoop, int flags)
- {
- int processed = 0, numevents;
- /* Nothing to do? return ASAP */
- if (!(flags & AE_TIME_EVENTS) && !(flags & AE_FILE_EVENTS)) return 0;
- /* Note that we want call select() even if there are no
- * file events to process as long as we want to process time
- * events, in order to sleep until the next time event is ready
- * to fire. */
- if (eventLoop->maxfd != -1 ||
- ((flags & AE_TIME_EVENTS) && !(flags & AE_DONT_WAIT))) {
- int j;
- aeTimeEvent *shortest = NULL;
- struct timeval tv, *tvp;
- // 获取最近的时间事件
- if (flags & AE_TIME_EVENTS && !(flags & AE_DONT_WAIT))
- shortest = aeSearchNearestTimer(eventLoop);
- if (shortest) {
- // 如果时间事件存在的话
- // 那么根据最近可执行时间事件和现在时间的时间差来决定文件事件的阻塞时间
- long now_sec, now_ms;
- /* Calculate the time missing for the nearest
- * timer to fire. */
- // 计算距今最近的时间事件还要多久才能达到
- // 并将该时间距保存在 tv 结构中
- aeGetTime(&now_sec, &now_ms);
- tvp = &tv;
- tvp->tv_sec = shortest->when_sec - now_sec;
- if (shortest->when_ms < now_ms) {
- tvp->tv_usec = ((shortest->when_ms+1000) - now_ms)*1000;
- tvp->tv_sec --;
- } else {
- tvp->tv_usec = (shortest->when_ms - now_ms)*1000;
- }
- // 时间差小于 0 ,说明事件已经可以执行了,将秒和毫秒设为 0 (不阻塞)
- if (tvp->tv_sec < 0) tvp->tv_sec = 0;
- if (tvp->tv_usec < 0) tvp->tv_usec = 0;
- } else {
- // 执行到这一步,说明没有时间事件
- // 那么根据 AE_DONT_WAIT 是否设置来决定是否阻塞,以及阻塞的时间长度
- /* If we have to check for events but need to return
- * ASAP because of AE_DONT_WAIT we need to se the timeout
- * to zero */
- if (flags & AE_DONT_WAIT) {
- // 设置文件事件不阻塞
- tv.tv_sec = tv.tv_usec = 0;
- tvp = &tv;
- } else {
- /* Otherwise we can block */
- // 文件事件可以阻塞直到有事件到达为止
- tvp = NULL; /* wait forever */
- }
- }
- // 处理文件事件,阻塞时间由 tvp 决定
- numevents = aeApiPoll(eventLoop, tvp);
- for (j = 0; j < numevents; j++) {
- // 从已就绪数组中获取事件
- aeFileEvent *fe = &eventLoop->events[eventLoop->fired[j].fd];
- int mask = eventLoop->fired[j].mask;
- int fd = eventLoop->fired[j].fd;
- int rfired = 0;
- /* note the fe->mask & mask & ... code: maybe an already processed
- * event removed an element that fired and we still didn't
- * processed, so we check if the event is still valid. */
- if (fe->mask & mask & AE_READABLE) {
- // 读事件
- rfired = 1; // 确保读/写事件只能执行其中一个
- fe->rfileProc(eventLoop,fd,fe->clientData,mask);
- }
- if (fe->mask & mask & AE_WRITABLE) {
- // 写事件
- if (!rfired || fe->wfileProc != fe->rfileProc)
- fe->wfileProc(eventLoop,fd,fe->clientData,mask);
- }
- processed++;
- }
- }
- /* Check time events */
- // 执行时间事件
- if (flags & AE_TIME_EVENTS)
- processed += processTimeEvents(eventLoop);
- return processed; /* return the number of processed file/time events */
- }
- /* Process time events
- *
- * 处理所有已到达的时间事件
- */
- static int processTimeEvents(aeEventLoop *eventLoop) {
- int processed = 0;
- aeTimeEvent *te;
- long long maxId;
- time_t now = time(NULL);
- /* If the system clock is moved to the future, and then set back to the
- * right value, time events may be delayed in a random way. Often this
- * means that scheduled operations will not be performed soon enough.
- *
- * Here we try to detect system clock skews, and force all the time
- * events to be processed ASAP when this happens: the idea is that
- * processing events earlier is less dangerous than delaying them
- * indefinitely, and practice suggests it is. */
- // 通过重置事件的运行时间,
- // 防止因时间穿插(skew)而造成的事件处理混乱
- if (now < eventLoop->lastTime) {
- te = eventLoop->timeEventHead;
- while(te) {
- te->when_sec = 0;
- te = te->next;
- }
- }
- // 更新最后一次处理时间事件的时间
- eventLoop->lastTime = now;
- te = eventLoop->timeEventHead;
- maxId = eventLoop->timeEventNextId-1;
- while(te) {
- long now_sec, now_ms;
- long long id;
- // 跳过无效事件
- if (te->id > maxId) {
- te = te->next;
- continue;
- }
- // 获取当前时间
- aeGetTime(&now_sec, &now_ms);
- // 如果当前时间等于或等于事件的执行时间,那么执行这个事件
- if (now_sec > te->when_sec ||
- (now_sec == te->when_sec && now_ms >= te->when_ms))
- {
- int retval;
- id = te->id;
- retval = te->timeProc(eventLoop, id, te->clientData);
- processed++;
- /* After an event is processed our time event list may
- * no longer be the same, so we restart from head.
- * Still we make sure to don't process events registered
- * by event handlers itself in order to don't loop forever.
- * To do so we saved the max ID we want to handle.
- *
- * FUTURE OPTIMIZATIONS:
- * Note that this is NOT great algorithmically. Redis uses
- * a single time event so it's not a problem but the right
- * way to do this is to add the new elements on head, and
- * to flag deleted elements in a special way for later
- * deletion (putting references to the nodes to delete into
- * another linked list). */
- // 记录是否有需要循环执行这个事件时间
- if (retval != AE_NOMORE) {
- // 是的, retval 毫秒之后继续执行这个时间事件
- aeAddMillisecondsToNow(retval,&te->when_sec,&te->when_ms);
- } else {
- // 不,将这个事件删除
- aeDeleteTimeEvent(eventLoop, id);
- }
- // 因为执行事件之后,事件列表可能已经被改变了
- // 因此需要将 te 放回表头,继续开始执行事件
- te = eventLoop->timeEventHead;
- } else {
- te = te->next;
- }
- }
- return processed;
- }