/** {@inheritDoc} */
@Override
public void layoutWindowLw(WindowState win, WindowState attached, DisplayFrames displayFrames) {
// We've already done the navigation bar, status bar, and all screen decor windows. If the
// status bar can receive input, we need to layout it again to accommodate for the IME
// window. //不处理状态栏,NavigationBar,以及mScreenDecorWindows包含的装饰WindowState,因为在begin中已经处理了
if ((win == mStatusBar && !canReceiveInput(win)) || win == mNavigationBar
|| mScreenDecorWindows.contains(win)) {
return;
}
Slog.d("layoutWL:", "win =" + win.mDisplayWidth + " =" + win.mDisplayHeight
+ " =" + win.mRotation + " =" + win.mRotation);
final WindowManager.LayoutParams attrs = win.getAttrs();
final boolean isDefaultDisplay = win.isDefaultDisplay();
final boolean needsToOffsetInputMethodTarget = isDefaultDisplay &&
(win == mLastInputMethodTargetWindow && mLastInputMethodWindow != null);
if (needsToOffsetInputMethodTarget) {
if (DEBUG_LAYOUT) Slog.i(TAG, "Offset ime target window by the last ime window state");
offsetInputMethodWindowLw(mLastInputMethodWindow, displayFrames);
}
final int type = attrs.type;
final int fl = PolicyControl.getWindowFlags(win, attrs);
final int pfl = attrs.privateFlags;
final int sim = attrs.softInputMode;
final int requestedSysUiFl = PolicyControl.getSystemUiVisibility(null, attrs);
final int sysUiFl = requestedSysUiFl | getImpliedSysUiFlagsForLayout(attrs);
// WindowManager: Compute frame com.coagent.launcher/com.coagent.launcher.MainActivity:
//sim=#120 attach=null type=1 flags=0x89810100 pf=[0,0][1280,480] df=[0,0][1280,480] of=[0,0][1280,480]
//cf=[96,0][1280,480] vf=[96,0][1280,480] dcf=[0,0][1280,480] sf=[96,0][1280,480] osf=null
final Rect pf = mTmpParentFrame; //初始化当前的区域
final Rect df = mTmpDisplayFrame;
final Rect of = mTmpOverscanFrame;
final Rect cf = mTmpContentFrame;
final Rect vf = mTmpVisibleFrame;
final Rect dcf = mTmpDecorFrame;
final Rect sf = mTmpStableFrame;
Rect osf = null;
dcf.setEmpty();
final boolean hasNavBar = (isDefaultDisplay && mHasNavigationBar
&& mNavigationBar != null && mNavigationBar.isVisibleLw());
final int adjust = sim & SOFT_INPUT_MASK_ADJUST;
final boolean requestedFullscreen = (fl & FLAG_FULLSCREEN) != 0
|| (requestedSysUiFl & View.SYSTEM_UI_FLAG_FULLSCREEN) != 0;
final boolean layoutInScreen = (fl & FLAG_LAYOUT_IN_SCREEN) == FLAG_LAYOUT_IN_SCREEN;
final boolean layoutInsetDecor = (fl & FLAG_LAYOUT_INSET_DECOR) == FLAG_LAYOUT_INSET_DECOR;
sf.set(displayFrames.mStable);
如果当前是输入法区域,所有区域先设置为输入对应的mDock区域
if (type == TYPE_INPUT_METHOD) {
vf.set(displayFrames.mDock); //mDock=Rect(96, 0 - 1280, 480)
cf.set(displayFrames.mDock);
of.set(displayFrames.mDock);
df.set(displayFrames.mDock);
pf.set(displayFrames.mDock);
// IM dock windows layout below the nav bar...
pf.bottom = df.bottom = of.bottom = displayFrames.mUnrestricted.bottom;
// ...with content insets above the nav bar
cf.bottom = vf.bottom = displayFrames.mStable.bottom;
if (mStatusBar != null && mFocusedWindow == mStatusBar && canReceiveInput(mStatusBar)) {
// The status bar forces the navigation bar while it's visible. Make sure the IME
// avoids the navigation bar in that case. //状态栏上的输入法,需要减去导航在左、右的位置
if (mNavigationBarPosition == NAV_BAR_RIGHT) {
pf.right = df.right = of.right = cf.right = vf.right =
displayFrames.mStable.right;
} else if (mNavigationBarPosition == NAV_BAR_LEFT) {
pf.left = df.left = of.left = cf.left = vf.left = displayFrames.mStable.left;
}
}
// IM dock windows always go to the bottom of the screen.
attrs.gravity = Gravity.BOTTOM;
mDockLayer = win.getSurfaceLayer();
} else if (type == TYPE_VOICE_INTERACTION) {
of.set(displayFrames.mUnrestricted);
df.set(displayFrames.mUnrestricted);
pf.set(displayFrames.mUnrestricted);
if (adjust != SOFT_INPUT_ADJUST_RESIZE) {
cf.set(displayFrames.mDock); // mDock=Rect(96, 0 - 1280, 480)
} else {
cf.set(displayFrames.mContent); //mContent=Rect(96, 0 - 1280, 260)
}
if (adjust != SOFT_INPUT_ADJUST_NOTHING) {
vf.set(displayFrames.mCurrent); //mCurrent=Rect(96, 0 - 1280, 171)
} else {
vf.set(cf);
}
} else if (type == TYPE_WALLPAPER) {
layoutWallpaper(displayFrames, pf, df, of, cf);
} else if (win == mStatusBar) {
of.set(displayFrames.mUnrestricted);
df.set(displayFrames.mUnrestricted);
pf.set(displayFrames.mUnrestricted);
cf.set(displayFrames.mStable);
vf.set(displayFrames.mStable);
if (adjust == SOFT_INPUT_ADJUST_RESIZE) {
cf.bottom = displayFrames.mContent.bottom;
} else {
cf.bottom = displayFrames.mDock.bottom;
vf.bottom = displayFrames.mContent.bottom;
}
} else { //其他(如Activity,Dialog对应的窗口(PhoneWindow),或者启动窗口等等。内容型窗口
dcf.set(displayFrames.mSystem);
final boolean inheritTranslucentDecor =
(attrs.privateFlags & PRIVATE_FLAG_INHERIT_TRANSLUCENT_DECOR) != 0;
final boolean isAppWindow =
type >= FIRST_APPLICATION_WINDOW && type <= LAST_APPLICATION_WINDOW;
final boolean topAtRest =
win == mTopFullscreenOpaqueWindowState && !win.isAnimatingLw();
if (isAppWindow && !inheritTranslucentDecor && !topAtRest) {
if ((sysUiFl & View.SYSTEM_UI_FLAG_FULLSCREEN) == 0
&& (fl & FLAG_FULLSCREEN) == 0
&& (fl & FLAG_TRANSLUCENT_STATUS) == 0
&& (fl & FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS) == 0 //沉浸式状态栏、导航栏
&& (pfl & PRIVATE_FLAG_FORCE_DRAW_STATUS_BAR_BACKGROUND) == 0) {
// Ensure policy decor includes status bar
dcf.top = displayFrames.mStable.top;
}
if ((fl & FLAG_TRANSLUCENT_NAVIGATION) == 0
&& (sysUiFl & View.SYSTEM_UI_FLAG_HIDE_NAVIGATION) == 0
&& (fl & FLAG_DRAWS_SYSTEM_BAR_BACKGROUNDS) == 0) { //非沉浸式状态栏、导航栏
// Ensure policy decor includes navigation bar ,decor包括navicd
dcf.bottom = displayFrames.mStable.bottom; //mStable是不包括状态栏和navi的
dcf.right = displayFrames.mStable.right;
}
}
if (layoutInScreen && layoutInsetDecor) { //非全屏窗口
if (DEBUG_LAYOUT) Slog.v(TAG, "layoutWindowLw(" + attrs.getTitle()
+ "): IN_SCREEN, INSET_DECOR");
// This is the case for a normal activity window: we want it to cover all of the
// screen space, and it can take care of moving its contents to account for screen
// decorations that intrude into that space.
if (attached != null) { //win所描述的一个非全屏的Activity窗口附加在其它窗口上,有父窗口
// If this window is attached to another, our display
// frame is the same as the one we are attached to.
setAttachedWindowFrames(win, fl, adjust, attached, true, pf, df, of, cf, vf,
displayFrames);
} else {
if (type == TYPE_STATUS_BAR_PANEL || type == TYPE_STATUS_BAR_SUB_PANEL) {
// Status bar panels are the only windows who can go on top of the status
// bar. They are protected by the STATUS_BAR_SERVICE permission, so they
// have the same privileges as the status bar itself.
//
// However, they should still dodge the navigation bar if it exists.
pf.left = df.left = of.left = hasNavBar
? displayFrames.mDock.left : displayFrames.mUnrestricted.left;
pf.top = df.top = of.top = displayFrames.mUnrestricted.top; //top,没有Navi在顶部的,只能在左右下
pf.right = df.right = of.right = hasNavBar
? displayFrames.mRestricted.right
: displayFrames.mUnrestricted.right;
pf.bottom = df.bottom = of.bottom = hasNavBar
? displayFrames.mRestricted.bottom
: displayFrames.mUnrestricted.bottom;
if (DEBUG_LAYOUT) Slog.v(TAG, String.format(
"Laying out status bar window: (%d,%d - %d,%d)",
pf.left, pf.top, pf.right, pf.bottom));
} else if ((fl & FLAG_LAYOUT_IN_OVERSCAN) != 0
&& type >= FIRST_APPLICATION_WINDOW && type <= LAST_SUB_WINDOW) {
// Asking to layout into the overscan region, so give it that pure
// unrestricted area.
of.set(displayFrames.mOverscan);
df.set(displayFrames.mOverscan);
pf.set(displayFrames.mOverscan);
} else if (canHideNavigationBar()
&& (sysUiFl & View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION) != 0
&& (type >= FIRST_APPLICATION_WINDOW && type <= LAST_SUB_WINDOW
|| type == TYPE_VOLUME_OVERLAY)) {
// Asking for layout as if the nav bar is hidden, lets the application
// extend into the unrestricted overscan screen area. We only do this for
// application windows and certain system windows to ensure no window that
// can be above the nav bar can do this.
df.set(displayFrames.mOverscan);
pf.set(displayFrames.mOverscan);
// We need to tell the app about where the frame inside the overscan is, so
// it can inset its content by that amount -- it didn't ask to actually
// extend itself into the overscan region.
of.set(displayFrames.mUnrestricted);
} else {
df.set(displayFrames.mRestrictedOverscan);
pf.set(displayFrames.mRestrictedOverscan);
// We need to tell the app about where the frame inside the overscan
// is, so it can inset its content by that amount -- it didn't ask
// to actually extend itself into the overscan region.
of.set(displayFrames.mUnrestricted);
}
if ((fl & FLAG_FULLSCREEN) == 0) {
if (win.isVoiceInteraction()) {
cf.set(displayFrames.mVoiceContent);
} else {
if (adjust != SOFT_INPUT_ADJUST_RESIZE) { //不是缩小,要么被IME覆盖,要么向上移动PAN标志时
cf.set(displayFrames.mDock);
} else {
cf.set(displayFrames.mContent);
}
}
} else {
// Full screen windows are always given a layout that is as if the status
// bar and other transient decors are gone. This is to avoid bad states when
// moving from a window that is not hiding the status bar to one that is.
cf.set(displayFrames.mRestricted);
}
applyStableConstraints(sysUiFl, fl, cf, displayFrames);
if (adjust != SOFT_INPUT_ADJUST_NOTHING) {
vf.set(displayFrames.mCurrent);
} else {
vf.set(cf);
}
}
} else if (layoutInScreen || (sysUiFl
& (View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION)) != 0) {
if (DEBUG_LAYOUT) Slog.v(TAG, "layoutWindowLw(" + attrs.getTitle()
+ "): IN_SCREEN");
// A window that has requested to fill the entire screen just
// gets everything, period.
if (type == TYPE_STATUS_BAR_PANEL || type == TYPE_STATUS_BAR_SUB_PANEL) {
cf.set(displayFrames.mUnrestricted);
of.set(displayFrames.mUnrestricted);
df.set(displayFrames.mUnrestricted);
pf.set(displayFrames.mUnrestricted);
if (hasNavBar) {
pf.left = df.left = of.left = cf.left = displayFrames.mDock.left;
pf.right = df.right = of.right = cf.right = displayFrames.mRestricted.right;
pf.bottom = df.bottom = of.bottom = cf.bottom =
displayFrames.mRestricted.bottom;
}
if (DEBUG_LAYOUT) Slog.v(TAG, String.format(
"Laying out IN_SCREEN status bar window: (%d,%d - %d,%d)",
pf.left, pf.top, pf.right, pf.bottom));
} else if (type == TYPE_NAVIGATION_BAR || type == TYPE_NAVIGATION_BAR_PANEL) {
// The navigation bar has Real Ultimate Power.
of.set(displayFrames.mUnrestricted);
df.set(displayFrames.mUnrestricted);
pf.set(displayFrames.mUnrestricted);
if (DEBUG_LAYOUT) Slog.v(TAG, String.format(
"Laying out navigation bar window: (%d,%d - %d,%d)",
pf.left, pf.top, pf.right, pf.bottom));
} else if ((type == TYPE_SECURE_SYSTEM_OVERLAY || type == TYPE_SCREENSHOT)
&& ((fl & FLAG_FULLSCREEN) != 0)) {
// Fullscreen secure system overlays get what they ask for. Screenshot region
// selection overlay should also expand to full screen.
cf.set(displayFrames.mOverscan);
of.set(displayFrames.mOverscan);
df.set(displayFrames.mOverscan);
pf.set(displayFrames.mOverscan);
} else if (type == TYPE_BOOT_PROGRESS) {
// Boot progress screen always covers entire display.
cf.set(displayFrames.mOverscan);
of.set(displayFrames.mOverscan);
df.set(displayFrames.mOverscan);
pf.set(displayFrames.mOverscan);
} else if ((fl & FLAG_LAYOUT_IN_OVERSCAN) != 0
&& type >= FIRST_APPLICATION_WINDOW && type <= LAST_SUB_WINDOW) {
// Asking to layout into the overscan region, so give it that pure unrestricted
// area.
cf.set(displayFrames.mOverscan);
of.set(displayFrames.mOverscan);
df.set(displayFrames.mOverscan);
pf.set(displayFrames.mOverscan);
} else if (canHideNavigationBar()
&& (sysUiFl & View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION) != 0
&& (type == TYPE_STATUS_BAR
|| type == TYPE_TOAST
|| type == TYPE_DOCK_DIVIDER
|| type == TYPE_VOICE_INTERACTION_STARTING
|| (type >= FIRST_APPLICATION_WINDOW && type <= LAST_SUB_WINDOW))) {
// Asking for layout as if the nav bar is hidden, lets the
// application extend into the unrestricted screen area. We
// only do this for application windows (or toasts) to ensure no window that
// can be above the nav bar can do this.
// XXX This assumes that an app asking for this will also
// ask for layout in only content. We can't currently figure out
// what the screen would be if only laying out to hide the nav bar.
cf.set(displayFrames.mUnrestricted);
of.set(displayFrames.mUnrestricted);
df.set(displayFrames.mUnrestricted);
pf.set(displayFrames.mUnrestricted);
} else if ((sysUiFl & View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN) != 0) {
of.set(displayFrames.mRestricted);
df.set(displayFrames.mRestricted);
pf.set(displayFrames.mRestricted);
if (adjust != SOFT_INPUT_ADJUST_RESIZE) {
cf.set(displayFrames.mDock);
} else {
}
} else {
cf.set(displayFrames.mRestricted);
of.set(displayFrames.mRestricted);
df.set(displayFrames.mRestricted);
pf.set(displayFrames.mRestricted);
}
applyStableConstraints(sysUiFl, fl, cf,displayFrames);
if (adjust != SOFT_INPUT_ADJUST_NOTHING) {
vf.set(displayFrames.mCurrent);
} else {
vf.set(cf);
}
} else if (attached != null) {
if (DEBUG_LAYOUT) Slog.v(TAG, "layoutWindowLw(" + attrs.getTitle()
+ "): attached to " + attached);
// A child window should be placed inside of the same visible
// frame that its parent had.
setAttachedWindowFrames(win, fl, adjust, attached, false, pf, df, of, cf, vf,
displayFrames);
} else {
if (DEBUG_LAYOUT) Slog.v(TAG, "layoutWindowLw(" + attrs.getTitle() +
"): normal window");
// Otherwise, a normal window must be placed inside the content
// of all screen decorations.
if (type == TYPE_STATUS_BAR_PANEL) {
// Status bar panels can go on
// top of the status bar. They are protected by the STATUS_BAR_SERVICE
// permission, so they have the same privileges as the status bar itself.
cf.set(displayFrames.mRestricted);
of.set(displayFrames.mRestricted);
df.set(displayFrames.mRestricted);
pf.set(displayFrames.mRestricted);
} else if (type == TYPE_TOAST || type == TYPE_SYSTEM_ALERT) {
// These dialogs are stable to interim decor changes.
cf.set(displayFrames.mStable);
of.set(displayFrames.mStable);
df.set(displayFrames.mStable);
pf.set(displayFrames.mStable);
} else {
pf.set(displayFrames.mContent);
if (win.isVoiceInteraction()) {
cf.set(displayFrames.mVoiceContent);
of.set(displayFrames.mVoiceContent);
df.set(displayFrames.mVoiceContent);
} else if (adjust != SOFT_INPUT_ADJUST_RESIZE
cf.set(displayFrames.mContent);) {
cf.set(displayFrames.mDock);
of.set(displayFrames.mDock); //包括IME区域,以被IME遮挡
df.set(displayFrames.mDock);
} else {
cf.set(displayFrames.mContent);
of.set(displayFrames.mContent);
df.set(displayFrames.mContent);
}
if (adjust != SOFT_INPUT_ADJUST_NOTHING) {
vf.set(displayFrames.mCurrent); //不包括IME
} else {
vf.set(cf);
}
}
}
}
boolean parentFrameWasClippedByDisplayCutout = false;
final int cutoutMode = attrs.layoutInDisplayCutoutMode;
final boolean attachedInParent = attached != null && !layoutInScreen;
final boolean requestedHideNavigation =
(requestedSysUiFl & View.SYSTEM_UI_FLAG_HIDE_NAVIGATION) != 0;
// TYPE_BASE_APPLICATION windows are never considered floating here because they don't get
// cropped / shifted to the displayFrame in WindowState.
final boolean floatingInScreenWindow = !attrs.isFullscreen() && layoutInScreen
&& type != TYPE_BASE_APPLICATION;
// Ensure that windows with a DEFAULT or NEVER display cutout mode are laid out in
// the cutout safe zone.
if (cutoutMode != LAYOUT_IN_DISPLAY_CUTOUT_MODE_ALWAYS) {
final Rect displayCutoutSafeExceptMaybeBars = mTmpDisplayCutoutSafeExceptMaybeBarsRect;
displayCutoutSafeExceptMaybeBars.set(displayFrames.mDisplayCutoutSafe);
if (layoutInScreen && layoutInsetDecor && !requestedFullscreen
&& cutoutMode == LAYOUT_IN_DISPLAY_CUTOUT_MODE_DEFAULT) {
// At the top we have the status bar, so apps that are
// LAYOUT_IN_SCREEN | LAYOUT_INSET_DECOR but not FULLSCREEN
// already expect that there's an inset there and we don't need to exclude
// the window from that area.
displayCutoutSafeExceptMaybeBars.top = Integer.MIN_VALUE;
}
if (layoutInScreen && layoutInsetDecor && !requestedHideNavigation
&& cutoutMode == LAYOUT_IN_DISPLAY_CUTOUT_MODE_DEFAULT) {
// Same for the navigation bar.
switch (mNavigationBarPosition) {
case NAV_BAR_BOTTOM:
displayCutoutSafeExceptMaybeBars.bottom = Integer.MAX_VALUE;
break;
case NAV_BAR_RIGHT:
displayCutoutSafeExceptMaybeBars.right = Integer.MAX_VALUE;
break;
case NAV_BAR_LEFT:
displayCutoutSafeExceptMaybeBars.left = Integer.MIN_VALUE;
break;
}
}
if (type == TYPE_INPUT_METHOD && mNavigationBarPosition == NAV_BAR_BOTTOM) {
// The IME can always extend under the bottom cutout if the navbar is there.
displayCutoutSafeExceptMaybeBars.bottom = Integer.MAX_VALUE;
}
// Windows that are attached to a parent and laid out in said parent already avoid
// the cutout according to that parent and don't need to be further constrained.
// Floating IN_SCREEN windows get what they ask for and lay out in the full screen.
// They will later be cropped or shifted using the displayFrame in WindowState,
// which prevents overlap with the DisplayCutout.
if (!attachedInParent && !floatingInScreenWindow) {
mTmpRect.set(pf);
pf.intersectUnchecked(displayCutoutSafeExceptMaybeBars);
parentFrameWasClippedByDisplayCutout |= !mTmpRect.equals(pf);
}
// Make sure that NO_LIMITS windows clipped to the display don't extend under the
// cutout.
df.intersectUnchecked(displayCutoutSafeExceptMaybeBars);
}
// Content should never appear in the cutout.
cf.intersectUnchecked(displayFrames.mDisplayCutoutSafe);
// TYPE_SYSTEM_ERROR is above the NavigationBar so it can't be allowed to extend over it.
// Also, we don't allow windows in multi-window mode to extend out of the screen.
if ((fl & FLAG_LAYOUT_NO_LIMITS) != 0 && type != TYPE_SYSTEM_ERROR //范围无限制FLAG_LAYOUT_NO_LIMITS
&& !win.isInMultiWindowMode()) {
df.left = df.top = -10000;
df.right = df.bottom = 10000;
if (type != TYPE_WALLPAPER) {
of.left = of.top = cf.left = cf.top = vf.left = vf.top = -10000;
of.right = of.bottom = cf.right = cf.bottom = vf.right = vf.bottom = 10000;
}
}
// If the device has a chin (e.g. some watches), a dead area at the bottom of the screen we
// need to provide information to the clients that want to pretend that you can draw there.
// We only want to apply outsets to certain types of windows. For example, we never want to
// apply the outsets to floating dialogs, because they wouldn't make sense there.
final boolean useOutsets = shouldUseOutsets(attrs, fl);
if (isDefaultDisplay && useOutsets) {
osf = mTmpOutsetFrame;
osf.set(cf.left, cf.top, cf.right, cf.bottom);
int outset = ScreenShapeHelper.getWindowOutsetBottomPx(mContext.getResources());
if (outset > 0) {
int rotation = displayFrames.mRotation;
if (rotation == Surface.ROTATION_0) {
osf.bottom += outset;
} else if (rotation == Surface.ROTATION_90) {
osf.right += outset;
} else if (rotation == Surface.ROTATION_180) {
osf.top -= outset;
} else if (rotation == Surface.ROTATION_270) {
osf.left -= outset;
}
if (DEBUG_LAYOUT) Slog.v(TAG, "applying bottom outset of " + outset
+ " with rotation " + rotation + ", result: " + osf);
}
}
//logcat | grep -e mNavigationBar -e "Status bar" -e "mDock rect" -e "Compute frame"
Printer printer = new LogPrinter(Log.ERROR, “tag”);
displayFrames.dump("layoutWL:", printer);
if (DEBUG_LAYOUT) Slog.v(TAG, "Compute frame " + attrs.getTitle()
+ ": sim=#" + Integer.toHexString(sim)
+ " attach=" + attached + " type=" + type
+ String.format(" flags=0x%08x", fl)
+ " pf=" + pf.toShortString() + " df=" + df.toShortString()
+ " of=" + of.toShortString()
+ " cf=" + cf.toShortString() + " vf=" + vf.toShortString()
+ " dcf=" + dcf.toShortString()
+ " sf=" + sf.toShortString()
+ " osf=" + (osf == null ? "null" : osf.toShortString()));
win.computeFrameLw(pf, df, of, cf, vf, dcf, sf, osf, displayFrames.mDisplayCutout,
parentFrameWasClippedByDisplayCutout);
// Dock windows carve out the bottom of the screen, so normal windows
// can't appear underneath them.
if (type == TYPE_INPUT_METHOD && win.isVisibleLw()
&& !win.getGivenInsetsPendingLw()) { //不是正在addWindow IME没有更新setInsetWindow
setLastInputMethodWindowLw(null, null);
offsetInputMethodWindowLw(win, displayFrames);
}
if (type == TYPE_VOICE_INTERACTION && win.isVisibleLw()
&& !win.getGivenInsetsPendingLw()) {
offsetVoiceInputWindowLw(win, displayFrames);
}
}
窗口大小计算之androidp Test
最新推荐文章于 2024-05-07 12:05:49 发布