SurfaceView跟View最大的不同就是,它可以局部更新Canvas,而不用像View一样,重绘整个画面
并且View的绘图必须在当前的UI线程中进行,当需要花较长时间更新绘图时,主UI线程就会阻塞,无法响应用户操作,而SurfaceView则不存在这个问题
下面是一个SurfaceView示波器的例子,貌似网上有好些人写过了
主界面
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" android:orientation="vertical" android:layout_width="fill_parent" android:layout_height="fill_parent">
<LinearLayout android:orientation="horizontal" android:layout_width="fill_parent" android:layout_height="wrap_content" android:gravity="center">
<Button android:id="@+id/sin" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/sin" />
<Button android:id="@+id/cos" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/cos" />
</LinearLayout>
<SurfaceView android:id="@+id/show" android:layout_width="fill_parent" android:layout_height="fill_parent" android:gravity="center" />
</LinearLayout>
string.xml
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="hello">Hello World, ShowWave!</string>
<string name="app_name">示波器</string>
<string name="sin">正弦曲线</string>
<string name="cos">余弦曲线</string>
</resources>
主界面代码
package WangLi.Graphics.ShowWave;
import java.util.Timer;
import java.util.TimerTask;
import android.app.Activity;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Rect;
import android.os.Bundle;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
public class ShowWave extends Activity {
/** Called when the activity is first created. */
private SurfaceHolder holder;
private Paint paint;
final int HEIGHT = 320;
final int WIDTH = 320;
final int X_OFFSET = 5;
private int cx = X_OFFSET;
//实际的Y轴的位置
int centerY = HEIGHT / 2;
Timer timer = new Timer();
TimerTask task = null;
private void drawBack(SurfaceHolder holder)
{
Canvas canvas = holder.lockCanvas();
//绘制白色背景
canvas.drawColor(Color.WHITE);
Paint p = new Paint();
p.setColor(Color.BLACK);
p.setStrokeWidth(2);
//绘制坐标轴
canvas.drawLine(X_OFFSET, centerY, WIDTH, centerY, p);
canvas.drawLine(X_OFFSET, 40, X_OFFSET, HEIGHT, p);
holder.unlockCanvasAndPost(canvas);
holder.lockCanvas(new Rect(0 , 0 , 0 , 0));
holder.unlockCanvasAndPost(canvas);
}
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
final SurfaceView surface = (SurfaceView)findViewById(R.id.show);
//初始化SurfaceHolder对象
holder = surface.getHolder();
paint = new Paint();
paint.setColor(Color.GREEN);
paint.setStrokeWidth(3);
Button sin = (Button)findViewById(R.id.sin);
Button cos = (Button)findViewById(R.id.cos);
OnClickListener listener = (new OnClickListener(){
public void onClick(final View source)
{
drawBack(holder);
cx = X_OFFSET;
if(task != null)
{
task.cancel();
}
task = new TimerTask()
{
public void run()
{
int cy = source.getId() == R.id.sin ? centerY - (int)(100 *
Math.sin((cx - 5) * 2 * Math.PI / 150))
: centerY - (int)(100 * Math.cos((cx - 5)
* 2 * Math.PI / 150));
Canvas canvas = holder.lockCanvas(new Rect(cx , cy - 2 , cx + 2 , cy + 2));
canvas.drawPoint(cx, cy, paint);
cx ++;
if(cx > WIDTH)
{
task.cancel();
task = null;
}
holder.unlockCanvasAndPost(canvas);
}
};
timer.schedule(task, 0, 30);
}
});
//给按钮挂载事件
sin.setOnClickListener(listener);
cos.setOnClickListener(listener);
}
}