参考:http://blog.sina.com.cn/s/blog_4bf49cf30100g680.html
package {
import flash.display.Sprite;
public class A4 extends Sprite
{
public function A4()
{
// new GameLoader();
var u:uint = 4294967296;
// var temp:Number =
trace(4294967296*4294967296);//18446744073709552000 18446744073709551616
trace(String(u));
trace((u*u).toString());
trace(Number(18446744073709551616));
}
}
}