InputDispatcher.cpp
threadLoop-->dispatchOnce-->dispatchOnceInnerLocked(case EventEntry::TYPE_KEY: {)-->dispatchKeyLocked-->findFocusedWindowTargetsLocked-->handleTargetsNotReadyLocked-->onANRLocked()
InputDispatcher.cpp
threadLoop-->dispatchOnce-->dispatchOnceInnerLocked(case EventEntry::TYPE_KEY: {)-->dispatchKeyLocked-->findFocusedWindowTargetsLocked-->handleTargetsNotReadyLocked-->onANRLocked()