#include <iostream>
#include <Windows.h>
using namespace std;
CRITICAL_SECTION g_cs;
DWORD WINAPI helloFunc(LPVOID pParam)
{
EnterCriticalSection(&g_cs);
int nNum = *(int*)pParam;
cout << nNum << endl;
cout << "Hello,world" << endl;
LeaveCriticalSection(&g_cs);
return 0;
}
DWORD WINAPI helloFunc1(LPVOID pParam)
{
int nNum = *(int*)pParam;
cout << nNum << endl;
EnterCriticalSection(&g_cs);
cout << "Hello,world" << endl;
LeaveCriticalSection(&g_cs);
return 0;
}
int main()
{
// 如果把for循环里面的WaitForSingleObject这句话去掉,把WaitForMultipleObjects
// 这句话加上,那么只有在第一个次的时候输出的数为1,剩下输出的数都是4,
// 因为主线程会在第一个线程在运行结束之前创建完所有的线程,导致i的值W为4,
// 所以后面的值都是4,改为下面的程序运行正确
InitializeCriticalSection(&g_cs);
const int nNumThreads = 4;
HANDLE hThreads[nNumThreads] = {NULL};
/*for(int i = 0; i < nNumThreads; i++)
{
hThreads[i] = CreateThread(NULL, 0, helloFunc, &i, 0, NULL);
WaitForSingleObject(hThreads[i], INFINITE);
}*/
// WaitForMultipleObjects(nNumThreads, hThreads, TRUE, INFINITE);
// 使用线程本地化解决后三个线程输出的值都是4的问题,但此时数字的输出
// 存在对控制台资源的抢占问题,而字符串的输出有临界区的同步
int tNum[nNumThreads] = {0};
for(int i = 0; i < nNumThreads; i++)
{
tNum[i] = i;
hThreads[i] = CreateThread(NULL, 0, helloFunc1, &tNum[i], 0, NULL);
}
WaitForMultipleObjects(nNumThreads, hThreads, TRUE, INFINITE);
DeleteCriticalSection(&g_cs);
system("pause");
return 0;
}
WaitForMultipleObjects
最新推荐文章于 2020-11-24 22:41:41 发布