初学随机数

tags:C

初学自学随机数的相关代码

by – catherine

目录

1.rand

#include<stdio.h>
#include<stdlib.h>

int main() {
    int i;
    for (i = 1; i <= 10; i++) {
        printf("%10d", 1 + (rand()%6));
        if (i%5 == 0) {
        printf("\n");
        }/*end if*/
    }
    return 0;
}

2.srand(seed)

#include<stdio.h>
#include<stdlib.h>
#include<time.h>

int main() {
    int i;
    unsigned seed;
    printf("enter seed: ");
    scanf("%u", &seed);
    srand(seed);
    for (i = 1; i <= 10; i++) {
        printf("%10d", 1 + (rand()%6));
        if (i%5 == 0) {
        printf("\n");
        }
    }
    return 0;
}

3.a game of chance1

#include<stdio.h>
#include<stdlib.h>
#include<time.h>

enum Status {CONTINUE, WON, LOST};
int rollDice(void);

int main() {
    int sum;
    int myPoint;
    enum Status gameStatus;
    srand( time(NULL) );
    sum = rollDice();
    switch(sum) {
        case7:
        case11:
           gameStatus = WON;
           break;
        case2:
        case3:
        case12:
           gameStatus = LOST;
           break;
        default:
           gameStatus = CONTINUE;
           myPoint = sum;
           printf("Point is %d\n", myPoint);
           break;
    }/*end switch*/
    while (gameStatus == CONTINUE) {
        sum = rollDice();
        if (sum == myPoint) {
        gameStatus = WON;
        } else {
        if (sum == 7) {
        gameStatus = LOST;
        }/*end if*/
        }/*end else*/
    }/*end while*/
    if (gameStatus == WON) {
        printf("Player wins\n");
    } else {
        printf("Player loses\n");
    }
    return 0;
}/*end main*/
int rollDice(void) {
    int die1;
    int die2;
    int workSum;
    die1 = 1 + (rand()%6));
    die2 = 1 + (rand()%6));
    workSum = die1 + die2;
    printf("Player rolled %d + %d = %d\n", die1, die2,                   workSum);
    return workSum;
}

enum

enum:枚举
默认第一个数为0,接下去每个数一次加一。


  1. rollDice是自定义的一个投色子的函数。
    哈哈
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