list.h:
#ifndef LIST_H_INCLUDED
#define LIST_H_INCLUDED
#define MaxSize 50
typedef int ElemType;
typedef struct
{
ElemType data[MaxSize];
int length;
} SqList;
void CreateList(SqList *&L, ElemType a[], int n);
void InitList(SqList *&L);
void DestroyList(SqList *&L);
bool ListEmpty(SqList *L);
int ListLength(SqList *L);
void DispList(SqList *L);
bool GetElem(SqList *L,int i,ElemType &e);
int LocateElem(SqList *L, ElemType e);
bool ListInsert(SqList *&L,int i,ElemType e);
bool ListDelete(SqList *&L,int i,ElemType &e);
#endif
list.cpp
void CreateList(SqList *&L, ElemType a[], int n)
{
int i;
L=(SqList *)malloc(sizeof(SqList));
for (i=0; i<n; i++)
L->data[i]=a[i];
L->length=n;
}
void InitList(SqList *&L)
{
L=(SqList *)malloc(sizeof(SqList));
L->length=0;
}
void DestroyList(SqList *&L)
{
free(L);
}
bool ListEmpty(SqList *L)
{
return(L->length==0);
}
int ListLength(SqList *L)
{
return(L->length);
}
void DispList(SqList *L)
{
int i;
if (ListEmpty(L)) return;
for (i=0; i<L->length; i++)
printf("%d ",L->data[i]);
printf("\n");
}
bool GetElem(SqList *L,int i,ElemType &e)
{
if (i<1 || i>L->length) return false;
e=L->data[i-1];
return true;
}
int LocateElem(SqList *L, ElemType e)
{
int i=0;
while (i<L->length && L->data[i]!=e) i++;
if (i>=L->length) return 0;
else return i+1;
}
bool ListInsert(SqList *&L,int i,ElemType e)
{
int j;
if (i<1 || i>L->length+1)
return false;
i--;
for (j=L->length; j>i; j--)
L->data[j]=L->data[j-1];
L->data[i]=e;
L->length++;
return true;
}
bool ListDelete(SqList *&L,int i,ElemType &e)
{
int j;
if (i<1 || i>L->length)
return false;
i--;
e=L->data[i];
for (j=i; j<L->length-1; j++)
L->data[j]=L->data[j+1];
L->length--;
return true;
}
main.cpp:
#include "list.h"
int main()
{
SqList *sq;
ElemType x[6]= {5,8,7,2,4,9};
CreateList(sq, x, 6);
DispList(sq);
return 0;
}