加中实训总结

       这两天去实训了,累死了,所以忘了更新博客。在加中这几天真的学到了很多很多,做出来了第一个游戏界面,虽然只有简简单单的两关,但是有了一个零的突破。

先写上代码:

 

 

 

#include "windows.h"
#include<iostream>
using namespace std;


//全局变量声明

HINSTANCE  hInst;
HBITMAP  hbmp,htl;
PAINTSTRUCT ps;
void poto(HWND);
void up( HWND );
void down(HWND);
void left( HWND );
void right(HWND);
HWND hWnd,hwnd;

int a[2][6][8]=
{{{1,1,1,-1,1,1,1,1},
{1,1,1,0,0,0,0,1},
{2,0,0,1,1,0,1,1},
{0,1,0,1,1,0,1,1},
{0,1,0,0,0,0,0,1},
{1,1,1,1,1,1,1,1},
},
{
{1,0,1,1,1,1,1,1},
{1,1,1,1,0,0,1,1},
{2,0,0,1,1,0,0,-1},
{0,1,0,1,1,0,1,1},
{0,1,0,0,0,0,0,1},
{1,1,1,1,1,1,1,1}
}},k,hang=2,lie=0,sum=0,add=0;

 

//全局函数的声明
ATOM MyRegisterClass(HINSTANCE  hInstance);
BOOL  InitInstance(HINSTANCE,  int);
LRESULT   CALLBACK WndProc(HWND,  UINT,  WPARAM,  LPARAM);

 

//**** Winmain函数,程序入口点函数**************************************
int  APIENTRY WinMain(HINSTANCE  hInstance, HINSTANCE  hPrevInstance, LPSTR  lpCmdLine,
int  nCmdShow)
{

MSG  msg;
MyRegisterClass(hInstance);
if (!InitInstance  (hInstance,  nCmdShow))
{
return FALSE;
}


//消息循环
while (GetMessage(&msg,  NULL,  0,  0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}


return msg.wParam;
}


//****﹚设计一个窗口类,类似填空题,使用窗口结构体*************************
ATOM  MyRegisterClass(HINSTANCE  hInstance)
{
WNDCLASSEX  wcex;


wcex.cbSize  =  sizeof(WNDCLASSEX);
wcex.style =  CS_HREDRAW  | CS_VREDRAW;
wcex.lpfnWndProc  =  (WNDPROC)WndProc;
wcex.cbClsExtra  =  0;

wcex.cbWndExtra  =  0;
wcex.hInstance  =  hInstance;
wcex.hIcon =  NULL;
wcex.hCursor  =  NULL;
//wcex.hCursor =  LoadCursor(NULL,  IDC_ARROW);
wcex.hbrBackground  =  (HBRUSH)(COLOR_WINDOW+1);
wcex.lpszMenuName  =  NULL;
wcex.lpszClassName =  "canvas";
wcex.hIconSm =  NULL;


return RegisterClassEx(&wcex);
}


//****初始化函数*************************************
// 1.建立与窗口DC兼容的内存DC
// 2.从文件加载位图并存至内存DC中
BOOL  InitInstance(HINSTANCE  hInstance,  int nCmdShow)
{
HWND  hWnd;

 


hWnd  =  CreateWindow("canvas",  "这是迷宫"  , WS_POPUP, CW_USEDEFAULT,  0,  CW_USEDEFAULT,  0,  NULL,  NULL,  hInstance,  NULL);


if (!hWnd)
{
return FALSE;
}


MoveWindow(hWnd,0,0,800,600,true);
ShowWindow(hWnd,  nCmdShow);
UpdateWindow(hWnd);

 

 


return TRUE;
}


//****自定义绘图函数*********************************


// void MyPaint(HDC  hdc)
// {
// if(a[i][j]==1)
// BitBlt(hdc,100*j,100*i,100,100,mdc,0,0,SRCCOPY);//采用BitBlt函数贴图
// }


//****消息处理函数**********************************
LRESULT   CALLBACK WndProc(HWND  hWnd,  UINT  message,  WPARAM  wParam,  LPARAM  lParam)
{

 

switch (message)
{
HDC hdc;
case   WM_PAINT:
hdc=BeginPaint(hWnd,&ps);
RECT rt;
GetClientRect(hWnd,&rt);
poto(hWnd);
EndPaint(hWnd,&ps);
break;
case WM_KEYDOWN:
switch (wParam)
{

case VK_ESCAPE:  //按下【Esc】键
    if(IDYES==MessageBox(hwnd,"是否结束"," 提示",MB_YESNO))
 {
 PostQuitMessage(0); 
    }
case VK_DOWN:  //按下【】键
 down(hWnd);
break;
case VK_UP:
 up(hWnd);
   break;
case VK_LEFT:
 left(hWnd);
      break;
case VK_RIGHT:
  right(hWnd);
         break;
}//按下键盘消息

break;


case WM_DESTROY: //窗口结束消息


PostQuitMessage(0);
break;
default: //其他消息
return DefWindowProc(hWnd,  message,  wParam,  lParam);
}
return 0;
}


void poto(HWND hWnd)
{   if(add==1)
  sum=add;

HDC  hdc;
HDC mdc;
hdc  =  GetDC(hWnd);
mdc  =  CreateCompatibleDC(hdc);

htl= (HBITMAP)LoadImage(NULL,"res/by.bmp",IMAGE_BITMAP,100,100,LR_LOADFROMFILE);
hbmp= (HBITMAP)LoadImage(NULL,"res/q.bmp",IMAGE_BITMAP,100,100,LR_LOADFROMFILE);
for (int i=0;i<6;i++)
{
 for (int j=0;j<8;j++)
 {
  if (a[sum][i][j]==2)
  {
           SelectObject(mdc,htl);
     BitBlt(hdc,100*j,100*i,100,100,mdc,0,0,SRCCOPY);
  }
  if (a[sum][i][j]==1)
  {
   SelectObject(mdc,hbmp);
   BitBlt(hdc,100*j,100*i,100,100,mdc,0,0,SRCCOPY);
  }
  if (a[sum][i][j]==0||a[sum][i][j]==-1)
  {
   SelectObject(mdc,hbmp);
   BitBlt(hdc,100*j,100*i,100,100,mdc,0,0,WHITENESS);
  }
 }
}

ReleaseDC(hWnd,hdc);


 

}


void down( HWND hWnd)
{
 

   if(a[sum][hang][lie]==2&&a[sum][hang+1][lie]!=1)
   {   k=a[sum][hang+1][lie];
a[sum][hang][lie]=0;
  hang=hang+1;
a[sum][hang][lie]=2;
poto(hWnd);
if(k==-1&&sum==0)
{ if(IDYES==MessageBox(NULL,"你通过了,是否继续","提示",MB_YESNO))
{
 
 add=add+1;
 hang=2;
 lie=0;
 k=0;
 poto(hWnd);
}
else if(IDYES==MessageBox(NULL,"你是否关闭程序","提示",MB_YESNO))
{
 PostQuitMessage(0); 
}


}
if(k==-1&&sum==1)
{ if(IDYES==MessageBox(NULL,"你通全程,请退出","提示",MB_YESNO))
{
 
 PostQuitMessage(0); 
}
}
   }
}


void up( HWND hWnd)
{     
if(a[sum][hang][lie]==2&&a[sum][hang-1][lie]!=1)
   {   k=a[sum][hang-1][lie];
 
 a[sum][hang][lie]=0;
   hang=hang-1;
a[sum][hang][lie]=2;
poto(hWnd);
if(k==-1&&sum==0)
{ if(IDYES==MessageBox(NULL,"你通过了,是否继续","提示",MB_YESNO))
{
 
 add=add+1;
 hang=2;
 lie=0;
 k=0;
 poto(hWnd);
}
else if(IDYES==MessageBox(NULL,"你是否关闭程序","提示",MB_YESNO))
{
 PostQuitMessage(0); 
}


}
if(k==-1&&sum==1)
{ if(IDYES==MessageBox(NULL,"你通全程,请退出","提示",MB_YESNO))
{
 
 PostQuitMessage(0); 
}
}
}
}

 

void right( HWND )
{


    if(a[sum][hang][lie]==2&&a[sum][hang][lie+1]!=1)
  
   {  k=a[sum][hang][lie+1];
      
a[sum][hang][lie]=0;
lie=lie+1;
a[sum][hang][lie]=2;
poto(hWnd);
if(k==-1&&sum==0)
{ if(IDYES==MessageBox(NULL,"你通过了,是否继续","提示",MB_YESNO))
{

add=add+1;
hang=2;
lie=0;
 k=0;
poto(hWnd);
}
else if(IDYES==MessageBox(NULL,"你是否关闭程序","提示",MB_YESNO))
{
 PostQuitMessage(0); 
}


}
if(k==-1&&sum==1)
{ if(IDYES==MessageBox(NULL,"你通全程,请退出","提示",MB_YESNO))
{
 
PostQuitMessage(0); 
}
}
}
  
   }


void left( HWND )
{
if(a[sum][hang][lie]==2&&a[sum][hang][lie-1]!=1)
{       k=a[sum][hang][lie-1];
   
 
 a[sum][hang][lie]=0;
 lie=lie-1;
 a[sum][hang][lie]=2;
 poto(hWnd);
 if(k==-1&&sum==0)
 { if(IDYES==MessageBox(NULL,"你通过了,是否继续","提示",MB_YESNO))
 {
  
  add=add+1;
  hang=2;
  lie=0;
  k=0;
  poto(hWnd);
 }
 else if(IDYES==MessageBox(NULL,"你是否关闭程序","提示",MB_YESNO))
 {
  PostQuitMessage(0); 
 }
 
 
 }
 if(k==-1&&sum==1)
 { if(IDYES==MessageBox(NULL,"你通全程,请退出","提示",MB_YESNO))
 {
  
  PostQuitMessage(0); 
 }
}
   }
}

 

 

不写了,睡觉去啦。累死了》》》》》》》》》》》》》》

 

 

 

 

 

 

 


 

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