socket网络传输实例

(1)简单实现文件在网络中的传输,要实现高级功能,在此基础上进行修改即可。
分2个类实现,FileSender负责文件发送,FileIncepter负责文件接受:

用socket传输文件本质:发送端:打开文件,将文件中字符串发给接收端;接收端接收字符串,写入文件中即可。

writeLong(long)
将一 long 作为八字节值,写入该基本输出流,高字节优先。
writeShort(int)
将一 short 作为两字节值,写入该基本输出流,高字节优先。
writeUTF(String)
使用独立于机器的 UTF-8 编码格式,将一个串写入该基本输出流。

import java.io.BufferedInputStream; 
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException;
import java.net.ServerSocket;
import java.net.Socket;

public class FileSender {

private ServerSocket ss = null;

public FileSender() {

}

public void startSend(String filePath, int port) {
// socket输出流
DataOutputStream os = null;
// 文件输入流
DataInputStream is = null;
// 建立socket连接
Socket socket = null;
try {
// 选择进行传输的文件
File file = new File(filePath);

// 建立socket监听
ss = new ServerSocket(port);

socket = ss.accept();

os = new DataOutputStream(socket.getOutputStream());

// 将文件名及长度传给客户端。这里要真正适用所有平台,例如中文名的处理,还需要加工,
// 具体可以参见Think In Java 4th里有现成的代码。
os.writeUTF(file.getName());
os.flush();
os.writeLong((long) file.length());
os.flush();

is = new DataInputStream(new BufferedInputStream(
new FileInputStream(filePath)));
// 缓冲区大小
int bufferSize = 8192;
// 缓冲区
byte[] buf = new byte[bufferSize];
// 传输文件
while (true) {
int read = 0;
if (is != null) {
read = is.read(buf);
}

if (read == -1) {
break;
}
os.write(buf, 0, read);
}
os.flush();

} catch (IOException e) {
e.printStackTrace();
} finally {
// 关闭所有连接
try {
if (os != null)
os.close();
} catch (IOException e) {
}
try {
if (is != null)
is.close();
} catch (IOException e) {
}
try {
if (socket != null)
socket.close();
} catch (IOException e) {
}
try {
if (ss != null)
ss.close();
} catch (IOException e) {
}
}

}

public static void main(String[] args) {
new FileSender().startSend("E:\\JDK_API_1_6_zh_CN.CHM", 8821);
}
}


import java.io.BufferedInputStream;
import java.io.BufferedOutputStream;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.FileOutputStream;
import java.io.IOException;
import java.net.Socket;
import java.net.UnknownHostException;

public class FileIncepter {

public FileIncepter() {

}

public void getFile(String savePath, String ip, int port) {
// 建立socket连接
Socket socket = null;
try {
socket = new Socket(ip, port);
} catch (UnknownHostException e1) {
e1.printStackTrace();
} catch (IOException e1) {
e1.printStackTrace();
}
// 建立socket输入流
DataInputStream inputStream = null;
try {
inputStream = new DataInputStream(new BufferedInputStream(socket
.getInputStream()));
} catch (IOException e1) {
e1.printStackTrace();
}
try {
// 缓冲区大小
int bufferSize = 8192;
// 缓冲区
byte[] buf = new byte[bufferSize];
int passedlen = 0;
long len = 0;
// 获取文件名称
savePath += inputStream.readUTF();
DataOutputStream fileOut = new DataOutputStream(
new BufferedOutputStream(new BufferedOutputStream(
new FileOutputStream(savePath))));
// 获取文件长度
len = inputStream.readLong();

System.out.println("文件的长度为:" + len + " KB");
System.out.println("开始接收文件!");

// 获取文件
while (true) {
int read = 0;
if (inputStream != null) {
read = inputStream.read(buf);
}
passedlen += read;
if (read == -1) {
break;
}
System.out.println("文件接收了" + (passedlen * 100 / len) + "%");
fileOut.write(buf, 0, read);
}
System.out.println("接收完成,文件存为" + savePath);
fileOut.close();
} catch (Exception e) {
e.printStackTrace();
return;
}
}

public static void main(String[] args) {
new FileIncepter().getFile("F:\\", "localhost", 8821);
}
}

(2)
最近需要进行网络传输大文件,于是对基于socket的文件传输作了一个初步的了解。在一位网友提供的程序基础上,俺进行了一些加工,采用了缓冲输入/输出流来包装输出流,再采用数据输入/输出输出流进行包装,加快传输的速度。废话少说,先来看服务器端的程序。
1.服务器端

package sterning;

import java.io.BufferedInputStream;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.File;
import java.io.FileInputStream;
import java.net.ServerSocket;
import java.net.Socket;

public class ServerTest {
int port = 8821;

void start() {
Socket s = null;
try {
ServerSocket ss = new ServerSocket(port);
while (true) {
// 选择进行传输的文件
String filePath = "D:\\lib.rar";
File fi = new File(filePath);

System.out.println("文件长度:" + (int) fi.length());

// public Socket accept() throws
// IOException侦听并接受到此套接字的连接。此方法在进行连接之前一直阻塞。

s = ss.accept();
System.out.println("建立socket链接");
DataInputStream dis = new DataInputStream(new BufferedInputStream(s.getInputStream()));
dis.readByte();

DataInputStream fis = new DataInputStream(new BufferedInputStream(new FileInputStream(filePath)));
DataOutputStream ps = new DataOutputStream(s.getOutputStream());
//将文件名及长度传给客户端。这里要真正适用所有平台,例如中文名的处理,还需要加工,具体可以参见Think In Java 4th里有现成的代码。
ps.writeUTF(fi.getName());
ps.flush();
ps.writeLong((long) fi.length());
ps.flush();

int bufferSize = 8192;
byte[] buf = new byte[bufferSize];

while (true) {
int read = 0;
if (fis != null) {
read = fis.read(buf);
}

if (read == -1) {
break;
}
ps.write(buf, 0, read);
}
ps.flush();
// 注意关闭socket链接哦,不然客户端会等待server的数据过来,
// 直到socket超时,导致数据不完整。
fis.close();
s.close();
System.out.println("文件传输完成");
}

} catch (Exception e) {
e.printStackTrace();
}
}

public static void main(String arg[]) {
new ServerTest().start();
}
}


2.socket的Util辅助类

package sterning; 

import java.net.*;
import java.io.*;

public class ClientSocket {
private String ip;

private int port;

private Socket socket = null;

DataOutputStream out = null;

DataInputStream getMessageStream = null;

public ClientSocket(String ip, int port) {
this.ip = ip;
this.port = port;
}

/** *//**
* 创建socket连接
*
* @throws Exception
* exception
*/
public void CreateConnection() throws Exception {
try {
socket = new Socket(ip, port);
} catch (Exception e) {
e.printStackTrace();
if (socket != null)
socket.close();
throw e;
} finally {
}
}

public void sendMessage(String sendMessage) throws Exception {
try {
out = new DataOutputStream(socket.getOutputStream());
if (sendMessage.equals("Windows")) {
out.writeByte(0x1);
out.flush();
return;
}
if (sendMessage.equals("Unix")) {
out.writeByte(0x2);
out.flush();
return;
}
if (sendMessage.equals("Linux")) {
out.writeByte(0x3);
out.flush();
} else {
out.writeUTF(sendMessage);
out.flush();
}
} catch (Exception e) {
e.printStackTrace();
if (out != null)
out.close();
throw e;
} finally {
}
}

public DataInputStream getMessageStream() throws Exception {
try {
getMessageStream = new DataInputStream(new BufferedInputStream(socket.getInputStream()));
return getMessageStream;
} catch (Exception e) {
e.printStackTrace();
if (getMessageStream != null)
getMessageStream.close();
throw e;
} finally {
}
}

public void shutDownConnection() {
try {
if (out != null)
out.close();
if (getMessageStream != null)
getMessageStream.close();
if (socket != null)
socket.close();
} catch (Exception e) {

}
}
}

3.客户端

package sterning;

import java.io.BufferedOutputStream;
import java.io.DataInputStream;
import java.io.DataOutputStream;
import java.io.FileOutputStream;

public class ClientTest {
private ClientSocket cs = null;

private String ip = "localhost";// 设置成服务器IP

private int port = 8821;

private String sendMessage = "Windwos";

public ClientTest() {
try {
if (createConnection()) {
sendMessage();
getMessage();
}

} catch (Exception ex) {
ex.printStackTrace();
}
}

private boolean createConnection() {
cs = new ClientSocket(ip, port);
try {
cs.CreateConnection();
System.out.print("连接服务器成功!" + "\n");
return true;
} catch (Exception e) {
System.out.print("连接服务器失败!" + "\n");
return false;
}

}

private void sendMessage() {
if (cs == null)
return;
try {
cs.sendMessage(sendMessage);
} catch (Exception e) {
System.out.print("发送消息失败!" + "\n");
}
}

private void getMessage() {
if (cs == null)
return;
DataInputStream inputStream = null;
try {
inputStream = cs.getMessageStream();
} catch (Exception e) {
System.out.print("接收消息缓存错误\n");
return;
}

try {
//本地保存路径,文件名会自动从服务器端继承而来。
String savePath = "E:\\";
int bufferSize = 8192;
byte[] buf = new byte[bufferSize];
int passedlen = 0;
long len=0;

savePath += inputStream.readUTF();
DataOutputStream fileOut = new DataOutputStream(new BufferedOutputStream(new BufferedOutputStream(new FileOutputStream(savePath))));
len = inputStream.readLong();

System.out.println("文件的长度为:" + len + "\n");
System.out.println("开始接收文件!" + "\n");

while (true) {
int read = 0;
if (inputStream != null) {
read = inputStream.read(buf);
}
passedlen += read;
if (read == -1) {
break;
}
//下面进度条本为图形界面的prograssBar做的,这里如果是打文件,可能会重复打印出一些相同的百分比
System.out.println("文件接收了" + (passedlen * 100/ len) + "%\n");
fileOut.write(buf, 0, read);
}
System.out.println("接收完成,文件存为" + savePath + "\n");

fileOut.close();
} catch (Exception e) {
System.out.println("接收消息错误" + "\n");
return;
}
}

public static void main(String arg[]) {
new ClientTest();
}
}
这就实现了从服务器端向客户端发送文件的过程,当然,反过来,也一样.稍有不同.代码中对跨平台的细节没有实现,有时间或兴趣的朋友可以提供一下
  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值