直接放在Camera上
using UnityEngine;
using System.Collections;
using System;
public class CountTime : MonoBehaviour {
public int totalSeconds = 60;
int leaveSeconds;
bool onCountDown = false;
string countDownTitle = "开始";
void Awake()
{
leaveSeconds = totalSeconds;
}
void OnGUI()
{
GUI.Button(new Rect(50, 50, 50, 50), leaveSeconds.ToString());
if (GUI.Button(new Rect(150,50,80,30),countDownTitle))
{
if (countDownTitle == "开始")
{
countDownTitle = "暂停";
onCountDown = true;
Star