int FindNearest (float f, float[] array)
{
float distance = Mathf.Infinity;
int output = 0;
for (int index = 0; index < array.Length; index++) {
if (Mathf.Abs (array [index] - f) < distance) {
distance = Mathf.Abs (array [index] - f);
output = index;
}
}
return output;
}
public static int getNearString(List<int> words,int width)
{
int top = 100000;
int bottom = -100000;
int topidex = 0;
int bottomidex = 0;
for(int i = 0 ; i < words.Count ; i++)
{
int a = words[i];
//找到离5最近的左边最小数
if(a < top && a >= width)
{
top = a;
topidex = i;
continue;
}
//找到离5最近的右边最大数
if(a > bottom && a <= width)
{
bottom = a;
bottomidex = i;
continue;
}
}
if (top == bottom)
{
//return width;//5
return topidex;
}
if ((top - width) >= (width - bottom)) {
//return bottom;
return bottomidex;
}
else
{
//return top;
return topidex;
}
}
Vector3 FindClosestFrom(Vector3 start, List<Vector3> positions)
{
Vector3 closest = Vector3.zero;
float distance = Mathf.Infinity;
foreach (Vector3 position in _positions)
{
if (Vector3.Distance(start, position) < distance)
{
distance = Vector3.Distance(start, position);
closest = position;
}
}
return closest;
}