碰到这个编译错误,查找UE论坛,大牛给出了解决方法:
所有的 **.Target.cs 修改:IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_1;
改为:IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_2;
强调:如果出现一些不是错误的错误,可以考虑修改这里:EngineIncludeOrderVersion.Unreal5_2
碰到这个编译错误,查找UE论坛,大牛给出了解决方法:
所有的 **.Target.cs 修改:IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_1;
改为:IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_2;
强调:如果出现一些不是错误的错误,可以考虑修改这里:EngineIncludeOrderVersion.Unreal5_2