ArcGIS Engine开发Geodatabase代码(三)—— Data Loading

/******************************************/
 * ESRI Developer Summit 2009
 * Developer's Guide to the Geodatabase
 * Code Samples
 * 6 April 2009

/******************************************/

偶然间整理电脑的文件夹,发现在Esri官网上曾经下载过关于Geodatabase开发的相关代码示例,赶紧跟各位共享一下

开发环境:

  • ArcGIS Engine9.3/9.3.1
  • VS2008


说明:该代码适用于ArcGIS Engine初学者,或者对Geodatabase开发感兴趣的朋友,如果你的Engine版本高于9.3.1,可能相关的接口会发生变化,这个需要用户自己来进行修改,但是聪明的用户不会局限于代码的是否允许,也许学习一下人家的接口使用方法,开发模式才是最重要的。

关于版本的接口差别参考:http://help.arcgis.com/en/sdk/10.0/arcobjects_net/conceptualhelp/index.html#/Type_changes_between_9_3_and_10/000100000408000000/


以下代码主要通过两种方法来进行数据加载

1:直接调用GP工具的Copy Feature

2:使用IFeatureDataConverter转换

说明:大家在使用ArcCatalog对数据导入导出应该使用过两种方法

1:Copy /Paste

该方法其实就是调用Copy Feature,这种方法可以直接将数据集里面包含高级对象(拓扑、几何网络、关系类等)都一块进行paste,而且该方法不会对ObjectID进行重排

更正一下

该方法其实就是调用Copy ,这种方法可以直接将数据集里面包含高级对象(拓扑、几何网络、关系类等)都一块进行paste,而且该方法不会对ObjectID进行重排

Copy工具是对整个数据集拷贝

Copy Feature 工具是对要素类拷贝


2:Import/Export

该方法之对要素类进行导入导出,那么就意味着高级对象不会被导入导出,而且ObjectID会重排

所以在使用过程中可以选择不同的方法


第一种方法:

using System;
using System.IO;
using ESRI.ArcGIS.DataManagementTools;
using ESRI.ArcGIS.esriSystem;
using ESRI.ArcGIS.Geodatabase;
using ESRI.ArcGIS.Geoprocessor;

namespace CopyFeaturesDemo  
{
	public class CopyFeaturesDemo
	{
		public static void Main(string[] args)
		{
			#region Licensing
      // Set up the licencing. NOTE: This sample assumes that you are using ArcInfo Desktop.
      // You will need to adjust this code if using ArcEngine or ArcEditor.
      IAoInitialize AoInitialize = new AoInitializeClass();
      esriLicenseStatus licenseStatus = AoInitialize.Initialize(esriLicenseProductCode.esriLicenseProductCodeArcInfo);
      if (licenseStatus != esriLicenseStatus.esriLicenseCheckedOut)
      {
        Console.WriteLine("Unable to check-out an ArcInfo license, error code is {0}.", licenseStatus);
        return;
      }
      #endregion

			#region Data Setup
			// If any GDB test data is leftover from previous runs, delete it.
			if (Directory.Exists("LoadTarget.gdb"))
			{
				Directory.Delete("LoadTarget.gdb", true);
			}

			// Create a new File GDB as a target for the copy.
			Type factoryType = Type.GetTypeFromProgID("esriDataSourcesGDB.FileGDBWorkspaceFactory");
			IWorkspaceFactory workspaceFactory = (IWorkspaceFactory)Activator.CreateInstance(factoryType);
			workspaceFactory.Create(Environment.CurrentDirectory, "LoadTarget", null, 0);
			#endregion

			// Intialize the Geoprocessor.
            Geoprocessor geoprocessor = new Geoprocessor();

			// Set the overwrite output option to true.
			geoprocessor.OverwriteOutput = true;

             // Intialize the CopyFeatures tool.
             CopyFeatures copyFeatures = new CopyFeatures
			{
				in_features = Path.Combine(Environment.CurrentDirectory, @"..\..\..\Data\Buildings.shp"),
				out_feature_class = Path.Combine(Environment.CurrentDirectory, @"LoadTarget.gdb\Buildings_GP")
			};

			// Run the tool.
			try
			{
				geoprocessor.Execute(copyFeatures, null);
				Console.WriteLine("CopyFeatures completed.");
			}
			catch (Exception exc)
			{
				Console.WriteLine("CopyFeatures failed.");
				Console.WriteLine("Exception message: {0}", exc.Message);
			}
			finally
			{
				// Display the geoprocessor's output.
				for (int i = 0; i < geoprocessor.MessageCount; i++)
				{
					Console.WriteLine(geoprocessor.GetMessage(i));
				}
			}
    }
	}
}

第二种方法
using System;
using System.Runtime.InteropServices;
using ESRI.ArcGIS.esriSystem;
using ESRI.ArcGIS.Geodatabase;
using ESRI.ArcGIS.DataSourcesFile;
using ESRI.ArcGIS.DataSourcesGDB;

namespace FDConverterDemo
{
    public class FDConverterDemo
    {
        public static void Main(string[] args)
        {
					#region Licensing
					// Set up the licencing. NOTE: This sample assumes that you are using ArcInfo Desktop.
					// You will need to adjust this code if using ArcEngine or ArcEditor.
					IAoInitialize aoInitialize = new AoInitializeClass();
					esriLicenseStatus licenseStatus = aoInitialize.Initialize(esriLicenseProductCode.esriLicenseProductCodeArcInfo);
					if (licenseStatus != esriLicenseStatus.esriLicenseCheckedOut)
					{
						Console.WriteLine("Unable to check-out an ArcInfo license, error code is {0}", licenseStatus);
						return;
					}
					#endregion

          try
          {
						// Create a name object for the source workspace.
						IWorkspaceName sourceWorkspaceName = new WorkspaceNameClass
						{
							PathName = @"..\..\..\Data",
							WorkspaceFactoryProgID = "esriDataSourcesFile.ShapefileWorkspaceFactory"
						};

						// Create and open a new Geodatabase for the data.
						Type targetFactoryType = Type.GetTypeFromProgID("esriDataSourcesGDB.FileGDBWorkspaceFactory");
						IWorkspaceFactory workspaceFactory = (IWorkspaceFactory)Activator.CreateInstance(targetFactoryType);
						IWorkspaceName targetWorkspaceName = workspaceFactory.Create(Environment.CurrentDirectory, "LoadTarget", null, 0);
            
                          // Create a name object for the source feature class.
						IFeatureClassName sourceFeatureClassName = new FeatureClassNameClass();
						IDatasetName sourceDatasetName = (IDatasetName)sourceFeatureClassName;
                         sourceDatasetName.WorkspaceName = sourceWorkspaceName;
                         sourceDatasetName.Name = "Buildings.shp";

						// Create a name object for the feature class to be created.
						IFeatureClassName targetFeatureClassName = new FeatureClassNameClass();
						IDatasetName targetDatasetName = (IDatasetName)targetFeatureClassName;
						targetDatasetName.WorkspaceName = targetWorkspaceName;
						targetDatasetName.Name = "Buildings_FDC";
            
                        // Open the source feature class to get field definitions.
                        IName sourceName = (IName)sourceDatasetName;
                        IFeatureClass sourceFeatureClass = (IFeatureClass)sourceName.Open();

						// Open the two workspaces for the field validator.
						IName sourceIName = (IName)sourceWorkspaceName;
						IName targetIName = (IName)targetWorkspaceName;
						IWorkspace sourceWorkspace = (IWorkspace)sourceIName.Open();
						IWorkspace targetWorkspace = (IWorkspace)targetIName.Open();

                        // Use a field checker for field validation.
                        IFieldChecker fieldChecker = new FieldCheckerClass();
						IFields sourceFields = sourceFeatureClass.Fields;
						fieldChecker.InputWorkspace = sourceWorkspace;
						fieldChecker.ValidateWorkspace = targetWorkspace;
						IEnumFieldError enumFieldError = null;
						IFields outputFields = null;
                        fieldChecker.Validate(sourceFields, out enumFieldError, out outputFields);

						// If any field validation errors occurred, they can be viewed at this point.

                        // Get the GeometryDef from the source feature class and modify it.
						// Note that this only modifies the object in memory, and will not effect the source data.
						int shapeFieldIndex = sourceFeatureClass.FindField(sourceFeatureClass.ShapeFieldName);
						IField shapeField = sourceFields.get_Field(shapeFieldIndex);
						IGeometryDef geometryDef = shapeField.GeometryDef;
						IGeometryDefEdit geometryDefEdit = (IGeometryDefEdit)geometryDef;
						geometryDefEdit.GridCount_2 = 1;
						geometryDefEdit.set_GridSize(0, 20);

						// Load the feature class.
						IFeatureDataConverter featureDataConverter = new FeatureDataConverterClass();
						IEnumInvalidObject enumInvalidObject = featureDataConverter.ConvertFeatureClass(sourceFeatureClassName, 
							null, null, targetFeatureClassName, geometryDef, outputFields, "", 1000, 0);

						// If any invalid features were encountered during conversion, they can be
						// displayed by iterating through the enumInvalidObject enumerator.
          }
          catch (COMException comExc)
          {
						Console.WriteLine("An error occurred ({0}): {1}", comExc.ErrorCode, comExc.Message);
          }
          catch (Exception exc)
          {
						Console.WriteLine("An error occurred: {0}", exc.Message);
          }
          finally
          {
						Console.WriteLine("Done.");
          }
      }
    }
}

  • 0
    点赞
  • 6
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值