log输出方法一:
使用log输出到vs控制台,当然了,这也可以跨平台输出log。(方便简单)
log("const char* :%s" ,str);
log输出方法二:
修改main.cpp文件,如下:
#include "main.h"
#include "AppDelegate.h"
#include "cocos2d.h"
USING_NS_CC;
#define USE_WIN32_CONSOLE
int APIENTRY _tWinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPTSTR lpCmdLine,
int nCmdShow)
{
UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
#ifdef USE_WIN32_CONSOLE
AllocConsole();
freopen("CONIN$", "r", stdin);
freopen("CONOUT$", "w", stdout);
freopen("CONOUT$", "w", stderr);
printf("hello--------------------------hello",NULL);
#endif
// create the application instance
AppDelegate app;
return Application::getInstance()->run();
#ifdef USE_WIN32_CONSOLE
FreeConsole();
#endif
}