简述
clockevent的一个重要应用场景就是用于处理tick事件,在clockevent device之上,抽象出了一个tick device,分别用于维护clockevent的上下文和tick device上下文。
clockevent和tick device的注册
clockevent device
struct clock_event_device {
void (*event_handler)(struct clock_event_device *);
int (*set_next_event)(unsigned long evt, struct clock_event_device *);
int (*set_next_ktime)(ktime_t expires, struct clock_event_device *);
ktime_t next_event;
u64 max_delta_ns;
u64 min_delta_ns;
u32 mult;
u32 shift;
enum clock_event_state state_use_accessors;
unsigned int features;
unsigned long retries;
int (*set_state_periodic)(struct clock_event_device *);
int (*set_state_oneshot)(struct clock_event_device *);
int (*set_state_oneshot_stopped)(struct clock_event_device *);
int (*set_state_shutdown)(struct clock_event_device *);
int (*tick_res