snackbar的简单用法效果图:
贴上面效果的代码
public void onClick(View view){
Snackbar snackbar = Snackbar.make(btn,"长沙下雨了",Snackbar.LENGTH_SHORT)
.setAction("确定", new View.OnClickListener() {
@Override
public void onClick(View view) {
Toast.makeText(MainActivity.this,"点击确定了",Toast.LENGTH_SHORT).show();
}
})
.setCallback(new Snackbar.Callback(){
@Override
public void onShown(Snackbar sb) {
super.onShown(sb);
}
@Override
public void onDismissed(Snackbar transientBottomBar, int event) {
super.onDismissed(transientBottomBar, event);
}
})
.setActionTextColor(Color.YELLOW);
View v = snackbar.getView();
TextView tv = v.findViewById(R.id.snackbar_text);
tv.setTextColor(Color.BLUE);
snackbar.show();
}
通过Snackbar的make(@NonNull View view, @NonNull CharSequence text,
@Duration int duration)方法来创建一个实例,第一个参数是点击的view,第二个参数是要提示的字符串,第三个参数是snackbar要显示的时间,duration的取值有三个:LENGTH_SHORT较短时间,LENGTH_LONG较长时间,LENGTH_INDEFINITE不会消失(如果没有调用dismiss方法或者没有其他的snackbar需要显示),创建完成后可以用show()方法进行显示。
也可以通过setAction(CharSequence text, final View.OnClickListener listener)方法设置一个用于交互的按钮,例如上面的确定按钮。
通过setActionTextColor(@ColorInt int color)方法来设置交互按钮文字的颜色。
还可以通过setCallback(Callback callback)方法设置回调,实现onShown和onDismissed方法,就是在snackbar显示和消失时的回调,我们可以做一些我们想做的事情。
View v = snackbar.getView();
TextView tv = v.findViewById(R.id.snackbar_text);
tv.setTextColor(Color.BLUE);
这段代码是为了设置snackbar设置要显示的文字的颜色,(例如上面的“长沙下雨了”)
Snackbar是没有提供给我们改变文字颜色的方法的。我们可以在源码中可以发现这个从下面弹出来的snackbar的布局是由左边一个TextView,右边一个Button组成。我们通过id,直接获取TextView进行设置。
下面对Snackbar的源码就行浅浅的分析:
Snackbar继承BaseTransientBottomBar。
入口Snackbar.make()方法。
@NonNull
public static Snackbar make(@NonNull View view, @NonNull CharSequence text,
@Duration int duration) {
final ViewGroup parent = findSuitableParent(view);
if (parent == null) {
throw new IllegalArgumentException("No suitable parent found from the given view. "
+ "Please provide a valid view.");
}
final LayoutInflater inflater = LayoutInflater.from(parent.getContext());
final SnackbarContentLayout content =
(SnackbarContentLayout) inflater.inflate(
R.layout.design_layout_snackbar_include, parent, false);
final Snackbar snackbar = new Snackbar(parent, content, content);
snackbar.setText(text);
snackbar.setDuration(duration);
return snackbar;
}
这一行代码
final ViewGroup parent = findSuitableParent(view);
通过findSuitableParent()方法找到顶层View,这里的顶层View不是DecorView,而是CoordinatorLayout或者FrameLayout,看这个方法的实现就知道为什么了:
private static ViewGroup findSuitableParent(View view) {
ViewGroup fallback = null;
do {
if (view instanceof CoordinatorLayout) {
// We've found a CoordinatorLayout, use it
return (ViewGroup) view;
} else if (view instanceof FrameLayout) {
if (view.getId() == android.R.id.content) {
// If we've hit the decor content view, then we didn't find a CoL in the
// hierarchy, so use it.
return (ViewGroup) view;
} else {
// It's not the content view but we'll use it as our fallback
fallback = (ViewGroup) view;
}
}
if (view != null) {
// Else, we will loop and crawl up the view hierarchy and try to find a parent
final ViewParent parent = view.getParent();
view = parent instanceof View ? (View) parent : null;
}
} while (view != null);
// If we reach here then we didn't find a CoL or a suitable content view so we'll fallback
return fallback;
}
这个方法里面是个do while循环 ,通过view.getParent()获取父布局,并再复制给view,直到找到CoordinatorLayout,然后return,或者找到id为android.R.id.content的FrameLayout布局。
那它为什么要找到这个布局呢,其实就是要在后面把我们的snackbar的实质布局添加到这上面显示出来。
看完这个方法,再回到Snackbar的make()方法里接着向下走,
final SnackbarContentLayout content =(SnackbarContentLayout) inflater.inflate( R.layout.design_layout_snackbar_include, parent, false);
这行代码就是创建了Snackbar显示的布局SnackbarContentLayout,SnackbarContentLayout是继承LinearLayout的,我们可以看一下这个layout布局:
<view
xmlns:android="http://schemas.android.com/apk/res/android"
class="android.support.design.internal.SnackbarContentLayout"
android:theme="@style/ThemeOverlay.AppCompat.Dark"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="bottom">
<TextView
android:id="@+id/snackbar_text"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_weight="1"
android:paddingTop="@dimen/design_snackbar_padding_vertical"
android:paddingBottom="@dimen/design_snackbar_padding_vertical"
android:paddingLeft="@dimen/design_snackbar_padding_horizontal"
android:paddingRight="@dimen/design_snackbar_padding_horizontal"
android:textAppearance="@style/TextAppearance.Design.Snackbar.Message"
android:maxLines="@integer/design_snackbar_text_max_lines"
android:layout_gravity="center_vertical|left|start"
android:ellipsize="end"
android:textAlignment="viewStart"/>
<Button
android:id="@+id/snackbar_action"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginLeft="@dimen/design_snackbar_extra_spacing_horizontal"
android:layout_marginStart="@dimen/design_snackbar_extra_spacing_horizontal"
android:layout_gravity="center_vertical|right|end"
android:minWidth="48dp"
android:visibility="gone"
android:textColor="?attr/colorAccent"
style="?attr/borderlessButtonStyle"/>
</view>
里面有一个id为snackbar_text的TextView,和一个id为snackbar_action的Button。所以我们可以直接通过findviewbyid的方式拿到TextView和Button来改变它们的属性。
好,接下来再回到make方法向下走,
final Snackbar snackbar = new Snackbar(parent, content, content);
将找到的parent,和解析出的布局SnackbarContentLayout通过Snackbar的构造函数传进去,创建Snackbar实例,然后返回。这就是make()的实现。我们还需要再看一下Snackbar的创建,
private Snackbar(ViewGroup parent, View content, ContentViewCallback contentViewCallback) {
super(parent, content, contentViewCallback);
}
调用了super,看一下父类实现,
protected BaseTransientBottomBar(@NonNull ViewGroup parent, @NonNull View content,
@NonNull ContentViewCallback contentViewCallback) {
if (parent == null) {
throw new IllegalArgumentException("Transient bottom bar must have non-null parent");
}
if (content == null) {
throw new IllegalArgumentException("Transient bottom bar must have non-null content");
}
if (contentViewCallback == null) {
throw new IllegalArgumentException("Transient bottom bar must have non-null callback");
}
mTargetParent = parent;
mContentViewCallback = contentViewCallback;
mContext = parent.getContext();
ThemeUtils.checkAppCompatTheme(mContext);
LayoutInflater inflater = LayoutInflater.from(mContext);
// Note that for backwards compatibility reasons we inflate a layout that is defined
// in the extending Snackbar class. This is to prevent breakage of apps that have custom
// coordinator layout behaviors that depend on that layout.
mView = (SnackbarBaseLayout) inflater.inflate(
R.layout.design_layout_snackbar, mTargetParent, false);
mView.addView(content);
ViewCompat.setAccessibilityLiveRegion(mView,
ViewCompat.ACCESSIBILITY_LIVE_REGION_POLITE);
ViewCompat.setImportantForAccessibility(mView,
ViewCompat.IMPORTANT_FOR_ACCESSIBILITY_YES);
// Make sure that we fit system windows and have a listener to apply any insets
ViewCompat.setFitsSystemWindows(mView, true);
ViewCompat.setOnApplyWindowInsetsListener(mView,
new android.support.v4.view.OnApplyWindowInsetsListener() {
@Override
public WindowInsetsCompat onApplyWindowInsets(View v,
WindowInsetsCompat insets) {
// Copy over the bottom inset as padding so that we're displayed
// above the navigation bar
v.setPadding(v.getPaddingLeft(), v.getPaddingTop(),
v.getPaddingRight(), insets.getSystemWindowInsetBottom());
return insets;
}
});
mAccessibilityManager = (AccessibilityManager)
mContext.getSystemService(Context.ACCESSIBILITY_SERVICE);
}
首先将找到的父布局parent赋值给mTargetParent,然后给mView赋值,通过mView = (SnackbarBaseLayout) inflater.inflate(R.layout.design_layout_snackbar, mTargetParent, false);这行代码,再将content布局添加到mView里。
到这里make()方法结束。
下面就是调用show()方法来显示了;
在看show方法前,先看两个初始化的操作,在Snackbar的父类BaseTransientBottomBar里有一个static静态代码块,初始化了一个Handler,用来发消息。
static {
sHandler = new Handler(Looper.getMainLooper(), new Handler.Callback() {
@Override
public boolean handleMessage(Message message) {
switch (message.what) {
case MSG_SHOW:
((BaseTransientBottomBar) message.obj).showView();
return true;
case MSG_DISMISS:
((BaseTransientBottomBar) message.obj).hideView(message.arg1);
return true;
}
return false;
}
});
}
还有一个是SnackbarManager的Callback的初始化。
final SnackbarManager.Callback mManagerCallback = new SnackbarManager.Callback() {
@Override
public void show() {
sHandler.sendMessage(sHandler.obtainMessage(MSG_SHOW, BaseTransientBottomBar.this));
}
@Override
public void dismiss(int event) {
sHandler.sendMessage(sHandler.obtainMessage(MSG_DISMISS, event, 0,
BaseTransientBottomBar.this));
}
};
show()和dismiss()方法都会通过Handler发消息,分别调用对用的BaseTransientBottomBar的showView()和hideView()方法。
好下面我们来看show方法,
/**
* Show the {@link BaseTransientBottomBar}.
*/
public void show() {
SnackbarManager.getInstance().show(mDuration, mManagerCallback);
}
public void show(int duration, Callback callback) {
synchronized (mLock) {
if (isCurrentSnackbarLocked(callback)) {
// Means that the callback is already in the queue. We'll just update the duration
mCurrentSnackbar.duration = duration;
// If this is the Snackbar currently being shown, call re-schedule it's
// timeout
mHandler.removeCallbacksAndMessages(mCurrentSnackbar);
scheduleTimeoutLocked(mCurrentSnackbar);
return;
} else if (isNextSnackbarLocked(callback)) {
// We'll just update the duration
mNextSnackbar.duration = duration;
} else {
// Else, we need to create a new record and queue it
mNextSnackbar = new SnackbarRecord(duration, callback);
}
if (mCurrentSnackbar != null && cancelSnackbarLocked(mCurrentSnackbar,
Snackbar.Callback.DISMISS_EVENT_CONSECUTIVE)) {
// If we currently have a Snackbar, try and cancel it and wait in line
return;
} else {
// Clear out the current snackbar
mCurrentSnackbar = null;
// Otherwise, just show it now
showNextSnackbarLocked();
}
}
}
在第一个if else里面如果snackbar是第一次显示,会走到最后一个else里面mNextSnackbar = new SnackbarRecord(duration, callback);
在SnackbarRecord的构造方法里就是简单的赋值操作
SnackbarRecord(int duration, Callback callback) {
this.callback = new WeakReference<>(callback);
this.duration = duration;
}
然后再往下执行,就到了showNextSnackbarLocked()方法;
private void showNextSnackbarLocked() {
if (mNextSnackbar != null) {
mCurrentSnackbar = mNextSnackbar;
mNextSnackbar = null;
final Callback callback = mCurrentSnackbar.callback.get();
if (callback != null) {
callback.show();
} else {
// The callback doesn't exist any more, clear out the Snackbar
mCurrentSnackbar = null;
}
}
}
这里的callback就是前面传入并封装到SnackbarRecord里的SnackbarManager的内部类实例mManagerCallback,调用了callback的show方法。然后就衔接到了上面一开始初始化Hanlder和Callback的地方,show方法里Handler发消息调用BaseTransientBottomBar的showView方法。
final void showView() {
if (mView.getParent() == null) {
final ViewGroup.LayoutParams lp = mView.getLayoutParams();
if (lp instanceof CoordinatorLayout.LayoutParams) {
// If our LayoutParams are from a CoordinatorLayout, we'll setup our Behavior
final CoordinatorLayout.LayoutParams clp = (CoordinatorLayout.LayoutParams) lp;
final Behavior behavior = new Behavior();
behavior.setStartAlphaSwipeDistance(0.1f);
behavior.setEndAlphaSwipeDistance(0.6f);
behavior.setSwipeDirection(SwipeDismissBehavior.SWIPE_DIRECTION_START_TO_END);
behavior.setListener(new SwipeDismissBehavior.OnDismissListener() {
@Override
public void onDismiss(View view) {
view.setVisibility(View.GONE);
dispatchDismiss(BaseCallback.DISMISS_EVENT_SWIPE);
}
@Override
public void onDragStateChanged(int state) {
switch (state) {
case SwipeDismissBehavior.STATE_DRAGGING:
case SwipeDismissBehavior.STATE_SETTLING:
// If the view is being dragged or settling, pause the timeout
SnackbarManager.getInstance().pauseTimeout(mManagerCallback);
break;
case SwipeDismissBehavior.STATE_IDLE:
// If the view has been released and is idle, restore the timeout
SnackbarManager.getInstance()
.restoreTimeoutIfPaused(mManagerCallback);
break;
}
}
});
clp.setBehavior(behavior);
// Also set the inset edge so that views can dodge the bar correctly
clp.insetEdge = Gravity.BOTTOM;
}
mTargetParent.addView(mView);
}
showView方法最后会执行mTargetParent.addView(mView);结束end。
这样snackbar显示的布局就添加到了所谓的顶层布局FrameLayout的最上层了,而不会被我们的contentView布局所覆盖。
Snackbar是 Material Design Support 8大控件之一,它和Dialog,Toast都有类似之处,
Dialog略显笨拙,会阻断用户的连续性,体验会打折扣,交互性太强。而Dialog的生命周期跟Snackbar一样,都是跟随当前Activity. 而Toast与它们两不同,跟当前的Activity的无关,因为Toast是通过Window实现的。Toast与Snackbar的不同处还有就是Toast不会一直显示,Snackbar可以通过设置Snackbar.LENGTH_INDEFINITE不消失,还有Toast只是用于显示没有交互性,Snackbar可以交互。
暂且到此结束。