C# 旋转图片(GDI+)

    using System;
    using System.Drawing;
    using System.Drawing.Drawing2D;
    using System.Drawing.Imaging;

    public static class BitmapUnitl
    {
        public static Bitmap RotateBitmap(Bitmap src, int angle)
        {
            double radian = (angle = angle % 360) * Math.PI / 180.0;
            double cos = Math.Cos(radian);
            double sin = Math.Sin(radian);
            int w = src.Width;
            int h = src.Height;
            int W = (int)(Math.Max(Math.Abs(w * cos - h * sin), Math.Abs(w * cos + h * sin)));
            int H = (int)(Math.Max(Math.Abs(w * sin - h * cos), Math.Abs(w * sin + h * cos)));
            Bitmap dest = new Bitmap(W, H);
            using (Graphics g = Graphics.FromImage(dest))
            {
                g.InterpolationMode = InterpolationMode.Bilinear;
                g.SmoothingMode = SmoothingMode.HighQuality;
                Point offset = new Point((W - w) / 2, (H - h) / 2);
                Rectangle rect = new Rectangle(offset.X, offset.Y, w, h);
                Point center = new Point(rect.X + rect.Width / 2, rect.Y + rect.Height / 2);
                g.TranslateTransform(center.X, center.Y);
                g.RotateTransform(360 - angle);
                g.TranslateTransform(-center.X, -center.Y);
                g.DrawImage(src, rect);
                g.ResetTransform();
            }
            return dest;
        }

        public static Bitmap Screenshot(Bitmap src, int x, int y, int width, int height)
        {
            if (src == null)
            {
                return null;
            }
            int w = src.Width;
            int h = src.Height;
            if (x >= w || y >= h)
            {
                return null;
            }
            if (x + width > w)
            {
                width = w - x;
            }
            if (y + height > h)
            {
                height = h - y;
            }
            try
            {
                Bitmap dest = new Bitmap(width, height, PixelFormat.Format24bppRgb);
                using (Graphics g = Graphics.FromImage(dest))
                {
                    g.DrawImage(src, new Rectangle(0, 0, width, height), new Rectangle(x, y, width, height), GraphicsUnit.Pixel);
                }
                return dest;
            }
            catch
            {
                return null;
            }
        }  
    }

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