RGB转换为YCbCr
这个公式来自:Genesis Microchip. gm6010/gm6015 Programming Guide[M]. California US: Genesis Microchip Company, 2002:85-90
|Y | |16 | |65.738 129.057 25.06 | |R| |Cb| = |128| + (1/256) * |-37.945 -74.494 112.43| *|G| |Cr| |128| |112.439 -94.154 -18.28| |B|
即:
Y = 0.257*R+0.564*G+0.098*B+16 Cb = -0.148*R-0.291*G+0.439*B+128 Cr = 0.439*R-0.368*G-0.071*B+128
YCbCr转换为RGB
这个公式来自:Genesis Microchip. gm6015 Preliminary Data Sheet[M]. California US: Genesis Microchip Company, 2001:33-34
|R| |298.082 0 408.58 | |Y -16 | |G| = (1/256) * |298.082 -100.291 -208.12 | * |Cb-128 | |B| |298.082 516.411 0 | |Cr -128 |
即:
R = 1.164*(Y-16)+1.596*(Cr-128) G = 1.164*(Y-16)-0.392*(Cb-128)-0.813*(Cr-128) B = 1.164*(Y-16)+2.017*(Cb-128)
Y:明亮度(Luminance或Luma),也就是灰阶值。“亮度”是透过RGB输入信号来建立的,方法是将RGB信号的特定部分叠加到一起。
U&V:色度(Chrominance或Chroma),作用是描述影像色彩及饱和度,用于指定像素的颜色。“色度”则定义了颜色的两个方面─色调与饱和度,分别用Cr和CB来表示。
Cb:反映的是RGB输入信号蓝色部分与RGB信号亮度值之间的差异。 Cr:反映了RGB输入信号红色部分与RGB信号亮度值之间的差异。
RGB转为YCbCr的代码:
public static void ToYCbCr(byte* From, byte* To, int Length = 1)
{
if (Length < 1) return;
byte* End = From + Length * 3;
int Red, Green, Blue;
// int Y, Cb, Cr;
while (From != End)
{
Blue = *From; Green = *(From + 1); Red = *(From + 2);
// 无需判断是否存在溢出,因为测试过整个RGB空间的所有颜色值,无颜色存在溢出
*To = (byte)((YCbCrYRI * Red + YCbCrYGI * Green + YCbCrYBI * Blue + HalfShiftValue) >> Shift);
*(To + 1) = (byte)( 128 + ( (YCbCrCbRI * Red + YCbCrCbGI * Green + YCbCrCbBI * Blue + HalfShiftValue) >> Shift));
*(To + 2) = (byte) (128+( (YCbCrCrRI * Red + YCbCrCrGI * Green + YCbCrCrBI * Blue + HalfShiftValue) >> Shift));
// *To = (byte)Y; // 不要把直接计算的代码放在这里,会降低速度,
//*(To + 1) = (byte)Cb;
//*(To + 2) = (byte)Cr;
From += 3;
To += 3;
}
}
YCbCr转为RGB空间的代码:
public static void ToRGB(byte* From, byte* To, int Length = 1) { if (Length < 1) return; byte* End = From + Length * 3; int Red, Green, Blue; int Y, Cb, Cr; while (From != End) { Y = *From; Cb = *(From + 1)-128; Cr = *(From + 2)-128; Red = Y + ((RGBRCrI * Cr + HalfShiftValue) >> Shift); Green = Y + ((RGBGCbI * Cb + RGBGCrI * Cr+ HalfShiftValue) >> Shift); Blue = Y + ((RGBBCbI * Cb + HalfShiftValue) >> Shift); if (Red > 255) Red = 255; else if (Red < 0) Red = 0; if (Green > 255) Green = 255; else if (Green < 0) Green = 0; // 编译后应该比三目运算符的效率高 if (Blue > 255) Blue = 255; else if (Blue < 0) Blue = 0; *To = (byte)Blue; // 由于不是一一对应的,需要判断是否越界 *(To + 1) = (byte)Green; *(To + 2) = (byte)Red; From += 3; To += 3; } }
参考http://www.cnblogs.com/Imageshop/archive/2013/02/14/2911309.html