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Unity获取鼠标点击次数
using UnityEngine;using UnityEngine.UI;public class MouseClick: MonoBehaviour{public static Text txt;public static float Count = 0;//初始点击次数// Start is called before the first frame updatevoid Start(){txt = GameObject.Find(“Text”).GetComponent();}原创 2021-04-28 08:28:35 · 2328 阅读 · 0 评论 -
Unity3D实现物体旋转
using System.Collections;using System.Collections.Generic;using UnityEngine;public class Rotate: MonoBehaviour{public static int speed = 2;//设置物体的旋转速度void Update(){transform.Rotate(Vector3.up*speed);//此处的up可以换成down等其他方向}}...原创 2021-04-28 08:24:51 · 805 阅读 · 0 评论