左键点选三角面片,并用右键删除

该代码示例演示了如何使用VTK库创建交互式应用,用户可以通过左键点击选择三角面片,右键点击删除已选择的面片。通过vtkCellPicker进行拾取操作,结合vtkAppendFilter存储和删除选定的面片。
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#include "stdafx.h"

#include "vtkPolyDataReader.h"
#include <vtkSmartPointer.h>
#include <vtkRendererCollection.h>
#include <vtkDataSetMapper.h>
#include <vtkUnstructuredGrid.h>
#include <vtkIdTypeArray.h>
#include <vtkTriangleFilter.h>
#include <vtkPolyDataMapper.h>
#include <vtkActor.h>
#include <vtkCommand.h>
#include <vtkRenderWindow.h>
#include <vtkRenderer.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkPolyData.h>
#include <vtkPoints.h>
#include <vtkCellArray.h>
#include <vtkPlaneSource.h>
#include <vtkCellPicker.h>
#include <vtkInteractorStyleTrackballCamera.h>
#include <vtkProperty.h>
#include <vtkSelectionNode.h>
#include <vtkSelection.h>
#include <vtkExtractSelection.h>
#include <vtkObjectFactory.h>
#include "vtkDecimatePro.h"
#include "vtkSmoothPolyDataFilter.h"
#include "vtkPolyDataNormals.h"
#include "vtkAppendFilter.h"
#include "vtkDataSetCollection.h"
#include "vtkCollection.h"
#include <list>
#include "vtkType.h"
#include "vtkDataSet.h"
// Catch mouse events

//对TrackballCamera这种交互方式的继承重写

std::list<int> v;
class MouseInteractorStyle : public vtkInteractorStyleTrackballCamera
{
public:
	static MouseInteractorStyle* New();

	MouseInteractorStyle()
	{
		selectedMapper = vtkSmartPointer<vtkDataSetMapper>::New();
		selectedActor = vtkSmartPointer<vtkActor>::New();
		appendFilter = vtkSmartPointer<vtkAppendFilter>::New();
	}

	virtual void OnLeftButtonDown()
	{

		// Get the location of the click (in window coordinates)
		int* pos = this->GetInteractor()->GetEventPosition();

		vtkSmartPointer<vtkCellPicker> picker =
			vtkSmartPointer<vtkCellPicker>::New();
		picker->SetTolerance(0.0005);
		// Pick from this location.
		vtkSmartPointer<vtkRenderWindowInteractor> Interactor = vtkSmartPointer<vtkRenderWindowInteractor>::New();
		Intera
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