装饰者模式

概念

动态地将责任附加到对象上

注意
* 装饰者和别装饰者继承自同一超类,且装饰者持有超类对象
* 继承的目的是继承类型,而不是行为
* 装饰者可以在别装饰者的行为前后加上新行为

例子
摘自《HEAD First 设计模式》,有少许改动
Mocha,Latte两种咖啡继承自Beverage,可以加入Milk,Soy两种调料,且可以重复加入。
Mocha,Latee 是被装饰者
“`java
public abstract class Beverage {
String description;
public abstract String getDescription();
public abstract double cost();
}

public class Mocha extends Beverage{
public Mocha()
{ description=”Mocha”;}
public double cost() {
return 1.5;
}

public String getDescription() {
    return description;
}

}

public class Latte extends Beverage {
Latte() {
description = “Latte”;
}
public double cost() {
return 2.5;
}
public String getDescription() {
return description;
}
}

`
Milk,Soy是装饰者

public class Milk extends Beverage {

private Beverage beverage;

public Milk(Beverage beverage) {
    this.beverage = beverage;
}
public double cost() {
    return beverage.cost()+0.5;
}
public String getDescription() {
    return beverage.getDescription()+",Milk";
}

}

public class Soy extends Beverage{
private Beverage beverage;

public  Soy( Beverage beverage) {
    this.beverage=beverage;
}

public String getDescription() {
    return beverage.getDescription()+",Soy";
}

public double cost() {
    return beverage.cost()+0.5;
}

}

测试代码

public class Test {
public static void main(String[] args) {
// TODO Auto-generated method stub
Beverage beverage1=new Mocha();
beverage1=new Milk(beverage1);
beverage1=new Milk(beverage1);
System.out.println(beverage1.getDescription()+” ¥”+beverage1.cost());

    Beverage beverage2=new Latte();
    beverage2=new Soy(beverage2);
    beverage2=new Milk(beverage2);
    System.out.println(beverage2.getDescription()+" ¥"+beverage2.cost());        
}

}
“`
测试结果

Mocha,Milk,Milk ¥2.5
Latte,Soy,Milk ¥3.5

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值