工程demo地址:https://download.csdn.net/download/lq1340817945/85602983
先来个效果图
处理前后效果对比
shader脚本
// Upgrade NOTE: replaced 'mul(UNITY_MATRIX_MVP,*)' with 'UnityObjectToClipPos(*)'
Shader "Unlit/ImgOutInlight"
{
Properties{
_MainTex("Sprite Texture", 2D) = "white"{
}
_MainColor("Main Color", Color) = (1,1,1,1)
_LtSoft("Light Soft", Range(0, 8)) = 1
_LtExpand("Light Expand", float) = 1
_LtOuterStrength("Outer Light Strength"