//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by GameServer.RC
//
// 新对象的下一些默认值
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 4000
#define _APS_NEXT_CONTROL_VALUE 4000
#define _APS_NEXT_SYMED_VALUE 4000
#define _APS_NEXT_COMMAND_VALUE 32771
#endif
#endif
// Microsoft Visual C++ generated include file.
// Used by GameServer.RC
//
// 新对象的下一些默认值
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 4000
#define _APS_NEXT_CONTROL_VALUE 4000
#define _APS_NEXT_SYMED_VALUE 4000
#define _APS_NEXT_COMMAND_VALUE 32771
#endif
#endif