布上我初始化的函数
protected void initCamre()
{
camera = Camera.open(0);
camera.setDisplayOrientation(90);
Camera.Parameters parameters = camera.getParameters();
parameters.setPreviewSize(720, 1280);
parameters.setPreviewFpsRange(4, 10);
parameters.setPictureFormat(ImageFormat.JPEG);
parameters.set("jpeg-quelity", 85);
parameters.setPictureSize(720, 1280);
if (parameters.getSupportedFocusModes().contains(Camera.Parameters.FOCUS_MODE_CONTINUOUS_PICTURE))
{
parameters.setFocusMode(Camera.Parameters.FOCUS_MODE_CONTINUOUS_PICTURE);
}
int[] textures = new int[1];
GLES20.glGenTextures(1, textures, 0);
SurfaceTexture surfaceTexture = new SurfaceTexture(textures[0]);
try
{
camera.setPreviewTexture(surfaceTexture);
camera.setPreviewCallback(new MyCamera());
camera.startPreview();
}
catch (IOException e)
{
Log.i("tyty", e.toString());
e.printStackTrace();
}
}
MyCamera类
class MyCamera implements PreviewCallback
{
@Override
public void onPreviewFrame(byte[] data, Camera camera)
{
Camera.Parameters ps = camera.getParameters();
int[] imgs = new int[ps.getPreviewSize().width * ps.getPreviewSize().height];
camera.addCallbackBuffer(data);
Log.i("tyty", "回调");
}
}
这里面的onPreviewFrame回调方法只会执行五次,然后就不再执行,这是什么原因呢???