vc6之单文档程序执行流程

在vc6.0中
选择File/New
在projects标签页选择MFC Appwizard(exe)
在接下来的对话框中选择single document...
即可建立一单文档项目
每新建一个单文档的项目,wizard都会自动生成5个类,比如新建single项目
自动生成的类是
CSingleApp---对应文件是single.cpp和single.h
CMainFrame---对应文件是MainFrm.cpp和MainFrm.h
CSingleDoc---对应文件是singleDoc.cpp和singleDoc.h
CSingleView---对应文件是singleView.cpp和singleView.h
CAboutDlg-----在single.cpp中声明和实现。
其中CMainFrame 继承于
CFrameWnd-->CWnd-->CCmdTarget
程序执行流程和多文档类似 ,参考http://blog.csdn.net/luck_good/article/details/6955628
主要看一下是single..cpp中的InitInstance()函数
CSingleApp theApp;

/
// CSingleApp initialization

BOOL CSingleApp::InitInstance()
{
	AfxEnableControlContainer();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	// Change the registry key under which our settings are stored.
	// TODO: You should modify this string to be something appropriate
	// such as the name of your company or organization.
	SetRegistryKey(_T("Local AppWizard-Generated Applications"));

	LoadStdProfileSettings();  // Load standard INI file options (including MRU)

	// Register the application's document templates.  Document templates
	//  serve as the connection between documents, frame windows and views.

	CSingleDocTemplate* pDocTemplate;
	pDocTemplate = new CSingleDocTemplate(
		IDR_MAINFRAME,
		RUNTIME_CLASS(CSingleDoc),
		RUNTIME_CLASS(CMainFrame),       // main SDI frame window
		RUNTIME_CLASS(CSingleView));
	AddDocTemplate(pDocTemplate);

	// Parse command line for standard shell commands, DDE, file open
	CCommandLineInfo cmdInfo;
	ParseCommandLine(cmdInfo);

	// Dispatch commands specified on the command line
	if (!ProcessShellCommand(cmdInfo))
		return FALSE;

	// The one and only window has been initialized, so show and update it.
	m_pMainWnd->ShowWindow(SW_SHOW);
	m_pMainWnd->UpdateWindow();

	return TRUE;
}


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