预编译
#ifndef __GAME_H__
#define __GAME_H__
#import“something.h”
参考链接:http://blog.csdn.net/hero118023/article/details/52755177
#ifndef __GAME_H__
#define __GAME_H__
#import“something.h”
#endif
如果是引入<>
#if __has_include(<a/a.h>)
eg:
#if __has_include(<YYModel/YYModel.h>) FOUNDATION_EXPORT double YYModelVersionNumber; FOUNDATION_EXPORT const unsigned char YYModelVersionString[]; #import <YYModel/NSObject+YYModel.h> #import <YYModel/YYClassInfo.h> #else #import "NSObject+YYModel.h" #import "YYClassInfo.h" #endif