if (Input.touchCount > 0 && Input.GetTouch(0).phase == TouchPhase.Began)//按下
{
if (UICamera.hoveredObject == gameObject)
{
//RemoveY();
IsTouch = true;
}
}
if (Input.touchCount > 0 && Input.GetTouch(0).phase == TouchPhase.Moved)//移动
{
if (IsTouch)
{
}
}
if (Input.touchCount > 0 && Input.GetTouch(0).phase == TouchPhase.Ended)//抬起
{
}
Android 触屏
最新推荐文章于 2021-05-30 01:38:23 发布