--- a/services/audiopolicy/managerdefault/AudioPolicyManager.cpp
+++ b/services/audiopolicy/managerdefault/AudioPolicyManager.cpp
@@ -1717,7 +1717,7 @@ audio_io_handle_t AudioPolicyManager::getInputForDevice(audio_devices_t device,
policyMix, mpClientInterface);
// FIXME: disable concurrent capture until UI is ready
-#if 0
+#if 1
// reuse an open input if possible
sp<AudioInputDescriptor> reusedInputDesc;
for (size_t i = 0; i < mInputs.size(); i++) {
@@ -1938,7 +1942,7 @@ status_t AudioPolicyManager::startInput(audio_io_handle_t input,
if (mInputs.activeInputsCountOnDevices() != 0) {
*concurrency |= API_INPUT_CONCURRENCY_CAPTURE;
}
-#else
+//#else
if (!is_virtual_input_device(inputDesc->mDevice)) {
if (mCallTxPatch != 0 &&
inputDesc->getModuleHandle() == mCallTxPatch->mPatch.sources[0].ext.device.hw_module) {
参考 https://blog.csdn.net/qq_33443989/article/details/103721204