Given the radius and x-y positions of the center of a circle, write a function randPoint
which generates a uniform random point in the circle.
Note:
- input and output values are in floating-point.
- radius and x-y position of the center of the circle is passed into the class constructor.
- a point on the circumference of the circle is considered to be in the circle.
randPoint
returns a size 2 array containing x-position and y-position of the random point, in that order.
Example 1:
Input: ["Solution","randPoint","randPoint","randPoint"] [[1,0,0],[],[],[]] Output: [null,[-0.72939,-0.65505],[-0.78502,-0.28626],[-0.83119,-0.19803]]
Example 2:
Input: ["Solution","randPoint","randPoint","randPoint"] [[10,5,-7.5],[],[],[]] Output: [null,[11.52438,-8.33273],[2.46992,-16.21705],[11.13430,-12.42337]]
Explanation of Input Syntax:
The input is two lists: the subroutines called and their arguments. Solution
's constructor has three arguments, the radius, x-position of the center, and y-position of the center of the circle. randPoint
has no arguments. Arguments are always wrapped with a list, even if there aren't any.
参考资料:here。
class Solution {
private:
double r, x_c, y_c;
//static double M_PI = 3.14;
public:
Solution(double radius, double x_center, double y_center) {
this->r = radius;
this->x_c = x_center;
this->y_c = y_center;
}
vector<double> randPoint() {
double theta = 2 * M_PI * (double(rand()) / RAND_MAX);
double len = sqrt(double(rand()) / RAND_MAX) * this->r;
return { this->x_c + len * cos(theta), this->y_c + len * sin(theta) };
}
};