抽象队列同步器(AbstractQueuedSynchronizer)源码分析

一、什么是AQS?

全称抽象队列同步器。类如其名,维护了队列同步的一个抽象类,在JCU包中有着基石的作用,比如可重入锁、信号量、CountDownLanch实现它的独享模式或共享模式资源获取或者释放来完成自己的功能,LCH队列图。
在这里插入图片描述

二、源码分析

1.先看看关于节点的定义

static final class Node {
        /** 共享模式节点 */
        static final Node SHARED = new Node();
        /** 独占模式节点 */
        static final Node EXCLUSIVE = null;
        /** 等待状态1 表示取消 */
        static final int CANCELLED =  1;
        /** -1表示后续节点需要唤醒 */
        static final int SIGNAL    = -1;
        /** 等待condition条件 */
        static final int CONDITION = -2;
        /**
         * 共享模式无条件传播
         */
        static final int PROPAGATE = -3;
       //等待状态
        volatile int waitStatus;
        //前面节点
        volatile Node prev;
        //后续节点
        volatile Node next;
        }

2.独占模式下的获取

  public final void acquire(int arg) {
  //tryAcquire交由子类实现 获取到资源返回,获取不到加入到等待队列
        if (!tryAcquire(arg) &&
            acquireQueued(addWaiter(Node.EXCLUSIVE), arg))
            selfInterrupt();
    }
    final boolean acquireQueued(final Node node, int arg) {
        boolean failed = true;
        try {
            boolean interrupted = false;
            for (;;) {
                final Node p = node.predecessor();
                //前面节点为头结点,且获取成功
                if (p == head && tryAcquire(arg)) {
                 //置为头结点,返回成功
                    setHead(node);
                    p.next = null; // help GC
                    failed = false;
                    return interrupted;
                }
                //失败判断是否应该阻塞
                if (shouldParkAfterFailedAcquire(p, node) &&
                    parkAndCheckInterrupt())
                    interrupted = true;
            }
        } finally {
            if (failed)
            //没抢到
                cancelAcquire(node);
        }
    }

    private static boolean shouldParkAfterFailedAcquire(Node pred, Node node) {
        int ws = pred.waitStatus;
        //前驱节点为-1则本节点可以安心park
        if (ws == Node.SIGNAL) //-1
            return true;
            //剔除>0节点
        if (ws > 0) {
            do {
                node.prev = pred = pred.prev;
            } while (pred.waitStatus > 0);
            pred.next = node;
        } else {
         //cas设置前驱节点-1,安心park
            compareAndSetWaitStatus(pred, ws, Node.SIGNAL);
        }
        return false;
    }
   //阻塞 且返回是否中断
    private final boolean parkAndCheckInterrupt() {
        LockSupport.park(this);
        return Thread.interrupted();
    }

3.独占模式下的释放

    public final boolean release(int arg) {
    //重写方法tryRelease成功的时候
        if (tryRelease(arg)) {
            Node h = head;
            if (h != null && h.waitStatus != 0)
            //唤醒 后面的 返回成功
                unparkSuccessor(h);
            return true;
        }
        return false;
    }
    private void unparkSuccessor(Node node) {
        /*
         * If status is negative (i.e., possibly needing signal) try
         * to clear in anticipation of signalling.  It is OK if this
         * fails or if status is changed by waiting thread.
         */
        int ws = node.waitStatus;
        if (ws < 0)
            compareAndSetWaitStatus(node, ws, 0);

        /*
         * Thread to unpark is held in successor, which is normally
         * just the next node.  But if cancelled or apparently null,
         * traverse backwards from tail to find the actual
         * non-cancelled successor.
         */
        Node s = node.next;
        if (s == null || s.waitStatus > 0) {
        //置空>0的节点 找到<=0的节点
            s = null;
            for (Node t = tail; t != null && t != node; t = t.prev)
                if (t.waitStatus <= 0)
                    s = t;
        }
        //非空 唤醒
        if (s != null)
            LockSupport.unpark(s.thread);
    }

4.共享模式下的获取

  public final void acquireShared(int arg) {
  //共享tryAcquireShared<0表示失败  执行doAcquireShared
        if (tryAcquireShared(arg) < 0)
            doAcquireShared(arg);
    }
    private void doAcquireShared(int arg) {
         //设置节点为共享节点 添加到等待队列
        final Node node = addWaiter(Node.SHARED);
        boolean failed = true;
        try {
            boolean interrupted = false;
            for (;;) {
                final Node p = node.predecessor();
                if (p == head) {
                    int r = tryAcquireShared(arg);
                    //前驱节点为head且获取成功 前驱节点设置为head 向后传播结果
                    if (r >= 0) {
                        setHeadAndPropagate(node, r);
                        p.next = null; // help GC
                        if (interrupted)
                            selfInterrupt();
                        failed = false;
                        return;
                    }
                }
                //非head 当前线程是否应该park
                if (shouldParkAfterFailedAcquire(p, node) &&
                //&&左边true 右边检查Interrupt且park
                    parkAndCheckInterrupt())
                    interrupted = true;
            }
        } finally {
            if (failed)
                cancelAcquire(node);
        }
    }
  private static boolean shouldParkAfterFailedAcquire(Node pred, Node node) {
        int ws = pred.waitStatus;
        if (ws == Node.SIGNAL)
            //前驱节点-1的时候 安心park 等待机会来临
            return true;
        if (ws > 0) {
            //找<=0的节点排在他后边 
            do {
                node.prev = pred = pred.prev;
            } while (pred.waitStatus > 0);
            pred.next = node;
        } else {
            //0或者-3 的情况 重试前面节点状态为-1 前驱有机会 他就有机会
            compareAndSetWaitStatus(pred, ws, Node.SIGNAL);
        }
        return false;
    }

5.共享模式下的释放

    public final boolean releaseShared(int arg) {
    //重写方法执行成功 执行 doReleaseShared
        if (tryReleaseShared(arg)) {
            doReleaseShared();
            return true;
        }
        return false;
    }
    private void doReleaseShared() {
    
        for (;;) {
            Node h = head;
            if (h != null && h != tail) {
                int ws = h.waitStatus;
                if (ws == Node.SIGNAL) {
                //cas+循环重试修改状态到0
                    if (!compareAndSetWaitStatus(h, Node.SIGNAL, 0))
                        continue;            // loop to recheck cases
                        //尝试找到非cancel后续节点 unpark
                    unparkSuccessor(h);
                }
                else if (ws == 0 &&
                         !compareAndSetWaitStatus(h, 0, Node.PROPAGATE))
                    continue;                // loop on failed CAS
            }
                // 就一个节点了 或者为null 跳出循环
            if (h == head)               
                break;
        }
    }

三、手写一个AQS (这里参考某易老师的代码)

//抽象队列同步器
//state owner waiters
public class MasterAqs {
    //acquire acquireShared :定义了资源争用的逻辑,如果没拿到 则等待;
    //tryAcquire tryAcquireShared: 实际执行占资源的操作 如何判定由使用者具体去实现
    //release  releaseShared 定义释放资源的逻辑 释放之后通知后续节点进行争抢
    //tryRelease tryReleaseShared 实际执行资源释放的操作 具体的Aqs由使用者去实现;


    //1. 如何判断一个锁的状态或者说拥有者
    AtomicReference<Thread> owner = new AtomicReference<>();
    //保存 正在等待的线程
    volatile LinkedBlockingQueue<Thread> waiters = new LinkedBlockingQueue<>();
    //资源状态
    volatile AtomicInteger state = new AtomicInteger(0);

    //交给使用者去实现 模板方法的体现
    public boolean tryAcquire(){
        throw  new UnsupportedOperationException();
    }

    //共享资源占用逻辑 返回资源占用情况
    public int tryAcquireShared (){
        throw  new UnsupportedOperationException();
    }

    public void acquireShared(){
        while(tryAcquireShared()<0){
            boolean addQ = true;
            if(addQ){
                //没拿到锁 ,加入到等待队列
                waiters.offer(Thread.currentThread());
                addQ=false;
            }else{
                //阻塞 挂起当前线程不要往下跑
                LockSupport.park(); //伪唤醒 就是非unpark唤醒的
            }
        }
    }

    public  void acquire(){
        boolean addQ = true;
        while (!tryAcquire()) {
            if(addQ){
                //没拿到锁 ,加入到等待队列
                waiters.offer(Thread.currentThread());
                addQ=false;
            }else{
                //阻塞 挂起当前线程不要往下跑
                LockSupport.park(); //伪唤醒 就是非unpark唤醒的
            }

        }
        waiters.remove(Thread.currentThread());
    }

    public void release(){
        if(tryRelease()){
            //释放Lock
                //通知等待者
                Iterator<Thread> iterator=waiters.iterator();
                while(iterator.hasNext()){
                    Thread next=iterator.next();
                    LockSupport.unpark(next);
                }
        }
    }

    //交给使用者去实现 模板方法的体现
    public boolean tryRelease(){
        throw  new UnsupportedOperationException();
    }

    public boolean tryReleaseShared(){
        throw  new UnsupportedOperationException();
    }

    public void releaseShared(){
        if(tryReleaseShared()){
            //释放Lock
            //通知等待者
            Iterator<Thread> iterator=waiters.iterator();
            while(iterator.hasNext()){
                Thread next=iterator.next();
                LockSupport.unpark(next);
            }
        }
    }

    public AtomicInteger getState() {
        return state;
    }

    public void setState(AtomicInteger state) {
        this.state = state;
    }
}

独占资源AQS实现类的例子

public class MasterLockByAqs implements Lock {

    MasterAqs aqs=new MasterAqs(){
        @Override
        public boolean tryAcquire() {
            return owner.compareAndSet(null, Thread.currentThread());
        }

        @Override
        public boolean tryRelease() {
            return owner.compareAndSet( Thread.currentThread(),null);
        }
    };


    @Override
    public boolean tryLock() {
        return aqs.tryAcquire();
    }

    @Override
    public void lock() {
        aqs.acquire();
    }

    //T2 unlock之后通知T1线程
    @Override
    public void unlock() {
        aqs.release();
    }

    @Override
    public boolean tryLock(long time, TimeUnit unit) throws InterruptedException {
        return false;
    }


    @Override
    public void lockInterruptibly() throws InterruptedException {

    }


    @Override
    public Condition newCondition() {
        return null;
    }
}

四、总结

其实我们只需要懂共享资源和独占资源的实际含义,再演绎推理就能提会到Doug Lea设计cas的巧妙之处。维护一个节点(队列)链表,然后使用cas这种原子操作模式,外加循环,实际源码还考虑了interupt操作。

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值