Ship.py
import pygame
class Ship():
"""管理飞船的大部分行为"""
def __init__(self,ai_settings,screen):
"""初始化飞船并设置其初始位置"""
self.screen = screen
self.ai_settings = ai_settings
# 加载飞船图像并获取其外接矩形
self.image = pygame.image.load("image/ship.bmp")
self.rect = self.image.get_rect()
self.screen_rect = screen.get_rect()
#将每艘新飞船放在屏幕底部中央
self.rect.centerx = self.screen_rect.centerx
self.rect.centery = self.screen_rect.centery
self.rect.bottom = self.screen_rect.bottom
# 在飞船的属性center中存储小数值
self.centerx = float(self.rect.centerx)
self.centery = float(self.rect.centery)
# 移动标志
self.moving_right = False
self.moving_left = False
self.moving_up = False
self.moving_down = False
def update(self):
"""根据移动标志调整飞船的位置"""
# 更新飞船的center值,而不是rect