package xiaomeng.com.xsngame;
import android.media.AudioFormat;
import android.media.AudioRecord;
import android.media.MediaRecorder;
import android.util.Log;
public class AudioRecordDemo {
private static final String TAG = "AudioRecord";
static final int SAMPLE_RATE_IN_HZ = 8000;
static final int BUFFER_SIZE = AudioRecord.getMinBufferSize(SAMPLE_RATE_IN_HZ, AudioFormat.CHANNEL_IN_DEFAULT, AudioFormat.ENCODING_PCM_16BIT);
AudioRecord mAudioRecord;
boolean isGetVoiceRun;
Object mLock;
Bird bird;
public AudioRecordDemo(Bird bird) {
this.bird=bird;
mLock = new Object();
}
public void getNoiseLevel() {
if (isGetVoiceRun) {
Log.e(TAG, "还在录音中...");
return;
}
mAudioRecord = new AudioRecord(MediaRecorder.AudioSource.MIC,
SAMPLE_RATE_IN_HZ, AudioFormat.CHANNEL_IN_DEFAULT,
AudioFormat.ENCODING_PCM_16BIT, BUFFER_SIZE);
if (mAudioRecord == null) {
Log.e("sound", "mAudioRecord初始化失败");
}
isGetVoiceRun = true;
new Thread(new Runnable() {
@Override
public void run() {
mAudioRecord.startRecording();//开始读取声音
short[] buffer = new short[BUFFER_SIZE];
while (isGetVoiceRun) {
//r是实际读取的数据长度,一般而言r会小于buffersize
int r = mAudioRecord.read(buffer, 0, BUFFER_SIZE);
long v = 0;
// 将 buffer 内容取出,进行平方和运算
for (int i = 0; i < buffer.length; i++) {
v += buffer[i] * buffer[i];
}
// 平方和除以数据总长度,得到音量大小。
double mean = v / (double) r;
double volume = 10 * Math.log10(mean);//rms和分贝的转化
if(volume<50)
bird.flappy(0);
else
bird.flappy(volume/3.0);
Log.d(TAG, "分贝值:" + volume);
// 大概一秒十次
synchronized (mLock) {
try {
mLock.wait(100);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
mAudioRecord.stop();
mAudioRecord.release();
mAudioRecord = null;
}
}).start();
}
}
在其他地方的调用。
double volume =audioRecordDemo.getNoiseLevel();