效果图:
附上代码:
<template>
<view>
<!-- <button @tap="createCanvas">签名</button> -->
<view class="signature" v-show="showCanvas">
<canvas class="mycanvas" canvas-id="drawCanvas" id="drawCanvas" @touchstart="touchstart"
@touchmove="touchmove" @touchend="touchend"></canvas>
</view>
<view class="footer">
<view class="left" @tap="finish">保存</view>
<view class="right" @click="clear">清除</view>
<view class="close" @click="close">关闭</view>
</view>
</view>
</template>
<script>
export default {
data() {
return {
height: "",
showCanvas: true,
ctx: '', //绘图图像
points: [], //路径点集合
signature: ''
}
},
created() {
const res = uni.getSystemInfoSync();
this.height = res.windowHeight
},
methods: {
//关闭并清空画布
close: function() {
this.$emit('close');
this.clear();
},
//创建并显示画布
createCanvas: function() {
this.showCanvas = true;
this.ctx = uni.createCanvasContext("drawCanvas", this); //创建绘图对象
//设置画笔样式
this.ctx.lineWidth = 4;
this.ctx.lineCap = "round"
this.ctx.lineJoin = "round"
},
//触摸开始,获取到起点
touchstart: function(e) {
let startX = e.changedTouches[0].x;
let startY = e.changedTouches[0].y;
let startPoint = {
X: startX,
Y: startY
};
this.points.push(startPoint);
//每次触摸开始,开启新的路径
this.ctx.beginPath();
},
//触摸移动,获取到路径点
touchmove: function(e) {
let moveX = e.changedTouches[0].x;
let moveY = e.changedTouches[0].y;
let movePoint = {
X: moveX,
Y: moveY
};
this.points.push(movePoint); //存点
let len = this.points.length;
if (len >= 2) {
this.draw(); //绘制路径
}
},
// 触摸结束,将未绘制的点清空防止对后续路径产生干扰
touchend: function() {
this.points = [];
},
/* ***********************************************
# 绘制笔迹
# 1.为保证笔迹实时显示,必须在移动的同时绘制笔迹
# 2.为保证笔迹连续,每次从路径集合中区两个点作为起点(moveTo)和终点(lineTo)
# 3.将上一次的终点作为下一次绘制的起点(即清除第一个点)
************************************************ */
draw: function() {
let point1 = this.points[0]
let point2 = this.points[1]
this.points.shift()
this.ctx.moveTo(point1.X, point1.Y)
this.ctx.lineTo(point2.X, point2.Y)
this.ctx.stroke()
this.ctx.draw(true)
},
//清空画布
clear: function() {
let that = this;
uni.getSystemInfo({
success: function(res) {
let canvasw = res.windowWidth;
let canvash = res.windowHeight;
that.ctx.clearRect(0, 0, canvasw, canvash);
that.ctx.draw(true);
},
})
},
//完成绘画并保存到本地
finish: function() {
console.log('hehhe');
let that = this;
uni.canvasToTempFilePath({
destWidth: 112.5,
destHeight: 180,
canvasId: 'drawCanvas',
success: function(res) {
console.log("res", res)
let path = res.tempFilePath;
that.$emit("store", path);
//上传到服务器
//保存到本地
/*
uni.saveImageToPhotosAlbum({
filePath:path,
}) */
},
fail(res) {
console.log("err", res);
}
}, this);
},
},
mounted() {
console.log('hehehhe');
this.createCanvas();
},
}
</script>
<style scoped>
.signature {
/* position: fixed;
top: 10px;
left: 0; */
z-index: 0;
width: 100vw;
}
page {
background: #fff;
}
.mycanvas {
width: 750rpx;
height: calc(100vh - 200upx);
/* background-color: #ECECEC; */
}
.footer {
position: fixed;
bottom: 0;
left: 0;
font-size: 14px;
height: 200upx;
width: 100vw;
display: flex;
justify-content: space-between;
align-items: center;
}
.left,
.right,
.close {
transform: rotate(90deg);
-ms-transform: rotate(90deg);
/* Internet Explorer 9*/
-moz-transform: rotate(90deg);
/* Firefox */
-webkit-transform: rotate(90deg);
/* Safari 和 Chrome */
-o-transform: rotate(90deg);
/* Opera */
line-height: 140upx;
height: 140upx;
width: 220upx;
font-size: 32rpx;
text-align: center;
font-weight: bold;
color: white;
border-radius: 5upx;
}
.left {
background: #007AFF;
}
.right {
background: orange;
}
.close {
background: #A3A3A3;
}
</style>