当其他的类对象 做本类的成员 先构造其他的类对象 再构造自身,析构的顺序和构造相反
#define _CRT_SECURE_NO_WARNINGS
#include<iostream>
using namespace std;
#include<string>
class Phone
{
public:
Phone(string pName)
{
cout << "phone的有参构造函数调用" << endl;
m_PhoneName = pName;
}
~Phone()
{
cout << "phone的析构函数的调用" << endl;
}
string m_PhoneName;
};
class Game
{
public:
Game(string gName)
{
cout << "game的有参构造函数调用" << endl;
m_GameName = gName;
}
~Game()
{
cout << "Game的析构函数调用" << endl;
}
string m_GameName;
};
class Person
{
public:
Person(string name, string pName, string gName) :m_Name(name), m_Phone(pName), m_Game(gName)
{
cout << "Person的有参构造调用" << endl;
}
void PlayGame()
{
cout << m_Name << "拿着<< "<< m_Phone.m_PhoneName << " >>牌手机,玩着" << m_Game.m_GameName << endl;
}
~Person()
{
cout << "Person的析构函数调用" << endl;
}
string m_Name; //名字
Phone m_Phone; //手机
Game m_Game; //游戏
};
void test01()
{
//当其他的类对象 做本类的成员 先构造其他的类对象 再构造自身,析构的顺序和构造相反
Person p("张三", "华为", "王者荣耀");
p.PlayGame();
}
int main()
{
test01();
system("pause");
return EXIT_SUCCESS;
}