widget.h文件
#ifndef WIDGET_H
#define WIDGET_H
#include <QWidget>
#include<QPushButton>
class book:public QObject
{
Q_OBJECT
public:
book(QObject*parent=NULL);
//自定义信号,必须在signals下面定义信号
signals:
void hungry();//饿了信号
};
class OneSelf:public QObject
{
Q_OBJECT
public:
OneSelf(QObject*parent=NULL);
//自定义槽,一ban会写在public slots:限免
public slots:
void onHungry();
};
class Widget : public QWidget
{
Q_OBJECT
public:
Widget(QWidget *parent = nullptr);
~Widget();
public slots:
void onHunBtnClicked();
private:
book* BOOK;
OneSelf* self;
};
#endif // WIDGET_H
widget.cpp
#include "widget.h"
#include<QDebug>
#define cout qDebug()
Widget::Widget(QWidget *parent)
: QWidget(parent)
{
//分配内存
BOOK=new book(this);
self=new OneSelf(this);
//连接信号与槽
connect(BOOK,&book::hungry,self,&OneSelf::onHungry);
QPushButton* hunBtn=new QPushButton("我饿了",this);
// connect(hunBtn,&QPushButton::clicked,this,&Widget::onHunBtnClicked);
connect(hunBtn,&QPushButton::clicked,BOOK,&book::hungry);
}
Widget::~Widget()
{
}
void Widget::onHunBtnClicked()
{
cout<<"被点击"<<endl;
//发送信号,就是调用信号函数
//发送信号一般会在发送之前加上一个宏,用来表示这是发送信号,emit
emit BOOK->hungry();
}
book::book(QObject *parent):QObject(parent)
{
}
OneSelf::OneSelf(QObject *parent):QObject(parent)
{
}
void OneSelf::onHungry()
{
cout<<"多喝热水"<<endl;
}
main.cpp
#include "widget.h"
#include <QApplication>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
Widget w;
w.show();
return a.exec();
}