首先是基于jna实现的,我这个是半成品,但是可以修改成功,如有更好的方法,请留言
导入jna pom坐标
<dependency>
<groupId>net.java.dev.jna</groupId>
<artifactId>jna</artifactId>
<version>4.5.1</version>
</dependency>
创建Kernel32接口
interface Kernel32 extends Library {
Kernel32 INSTANCE = (Kernel32) Native.
loadLibrary("C:\\Windows\\System32\\kernel32.dll", Kernel32.class);
int GetStdHandle(int hConsoleHandle);
// void GetConsoleMode(Integer hConsoleHandle, Integer mode);
boolean SetConsoleMode(int hStdin, int mode);
}
具体实现
@Component
public class EditCmdProperty {
private static final Integer STD_INPUT_HANDLE = -10;
private static final Integer ENABLE_QUICK_EDIT_MODE = 0x0040;
private static final Integer ENABLE_INSERT_MODE = 0x0020;
@PostConstruct
public void init() {
System.out.println("禁用快捷修改");
Kernel32 kernel32 = Kernel32.INSTANCE;
Integer hStdin = kernel32.GetStdHandle(STD_INPUT_HANDLE);
int mode = 0;
//kernel32.GetConsoleMode(hStdin, mode);
mode &= ENABLE_QUICK_EDIT_MODE;//移除快速编辑模式
mode &= ENABLE_INSERT_MODE; //移除插入模式
//本地调试时,通过GetConsoleMode,一直拿不到实际值,随之直接运行c#拿到mode值
//407 是由C#运行得出的
kernel32.SetConsoleMode(hStdin, 407);
}
}
补充:
这里贴出C#实现代码
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Runtime.InteropServices;
namespace ConsoleApplication1
{
class Program
{
static void Main(string[] args)
{
DisbleQuickEditMode();
StartThead();
}
public static void StartThead()
{
var thread = new Thread(DoSomeThing);
thread.Start();
}
public static void DoSomeThing()
{
while (true)
{
Console.WriteLine(DateTime.Now.ToString()+"哈哈哈哈哈哈哈");
Thread.Sleep(1000 * 2);
}
}
#region 关闭控制台 快速编辑模式、插入模式
const int STD_INPUT_HANDLE = -10;
const uint ENABLE_QUICK_EDIT_MODE = 0x0040;
const uint ENABLE_INSERT_MODE = 0x0020;
[DllImport("kernel32.dll", SetLastError = true)]
internal static extern IntPtr GetStdHandle(int hConsoleHandle);
[DllImport("kernel32.dll", SetLastError = true)]
internal static extern bool GetConsoleMode(IntPtr hConsoleHandle, out uint mode);
[DllImport("kernel32.dll", SetLastError = true)]
internal static extern bool SetConsoleMode(IntPtr hConsoleHandle, uint mode);
public static void DisbleQuickEditMode()
{
IntPtr hStdin = GetStdHandle(STD_INPUT_HANDLE);
uint mode;
GetConsoleMode(hStdin, out mode);
mode &= ~ENABLE_QUICK_EDIT_MODE;//移除快速编辑模式
mode &= ~ENABLE_INSERT_MODE; //移除插入模式
SetConsoleMode(hStdin, mode);
}
#endregion
}
}