java 用swing类画出圆遇到边框可以弹回的小程序

java 用swing类画出圆遇到边框可以弹回的小程序

import javax.swing.*;
import java.awt.*;

public class SimpleCarton{
     JFrame frame;
     MyPanel panel;
     int x = 50;
     int y = 50;
     boolean xMinus = false; //if true,minus
     boolean xAdd = true;//if true,add;initialize with true,the oval can move
     boolean yMinus = false; //if true,minus
     boolean yAdd = true;//if true,add;initialize with true,the oval can move
     int w = 50;//the width of oval
     int h = 50;//the height of oval
     public static void main(String[] args){
          SimpleCarton sc = new SimpleCarton();
          sc.go();
     }
     public void go(){
          //initialize the frame layout
          frame = new JFrame("Simple Carton");
          panel = new MyPanel();
          frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
          frame.getContentPane().add(BorderLayout.CENTER, panel);
          frame.setSize(500, 500);
          frame.setVisible(true);
          //change the coordinate and repaint the figure
          while(true){
                 changeCoordinate();
                 panel.repaint();
                 try{
                     Thread.sleep(50); //program delay 50 milliseconds every time
                 }catch(Exception ex){ }
          }
     }

     public void changeCoordinate(){
          if(x >= (panel.getWidth()-w)){ //oval moves to the right border
                xMinus = true;
                xAdd = false;
          } 

          if(x <= 0){     //oval moves to the left border
                 xAdd = true;
                 xMinus = false;
          }
          if(xMinus == true){ 
                 x--;
          }
          if(xAdd == true){
                 x++;
          }

          if(y >= (panel.getHeight()-h)){ //oval moves to the bottom
                yMinus = true;
                yAdd = false;
          }
          if(y <= 0){     //oval moves to the top
                yAdd = true;
                yMinus = false;
          }
          if(yMinus == true){
                y--;
          }
          if(yAdd == true){
                y++;
          }
     }

     class MyPanel extends JPanel{
           public void paintComponent(Graphics g){
          //before each repaint,set background to be white so as to erase the last time imprint 
                g.setColor(Color.white);
                g.fillRect(0, 0, this.getWidth(), this.getHeight());
          //uese the new coordinate to repaint new figure
                g.setColor(Color.orange);
                g.fillOval(x, y, w, h);
           }
     }
}在这里插入代码片

因为图像是移动的,结果不太好展示,所以大家可以自己运行一下看结果。

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