拿clion写的
目录如下 clion中c++代码创建的文件默认在cmake-build-debug文件夹 所以我的宏定义加了../
也就是创建到上一级目录下
CmakeLists.txt
cmake_minimum_required(VERSION 3.25)
project(zgglixt)
set(CMAKE_CXX_STANDARD 17)
add_executable(workerManager workerManager.cpp zgglxt zgglxt.cpp employee employee.cpp manager manager.cpp boss boss.cpp)
boss.h
//
// Created by Cauchyshy on 2023/4/24.
//
#ifndef ZGGLIXT_BOSS_H
#define ZGGLIXT_BOSS_H
#endif //ZGGLIXT_BOSS_H
#pragma once
#include <iostream>
#include <string>
#include "worker.h"
using namespace std;
class Boss :public Worker {
public:
Boss(int id, string name, int dId);
// 显示个人信息
virtual void showInfo();
// 获取职工岗位名称
virtual string getDeptName();
};
boss.cpp
//
// Created by Cauchyshy on 2023/4/24.
//
#include "boss.h"
#include <string>
using namespace std;
Boss::Boss(int id, std::string name, int dId) {
this->m_Id = id;
this->m_Name = name;
this->m_DeptId = dId;
}
void Boss::showInfo() {
cout << "职工编号: " << this->m_Id
<< " \t职工姓名: " << this->m_Name
<< " \t岗位: " << this->getDeptName()
<< " \t岗位职责: 管理公司所有事务" << endl;
}
string Boss::getDeptName() {
return string("总裁");
}
employee.h
//
// Created by Cauchyshy on 2023/4/24.
//
#ifndef ZGGLIXT_EMPLOYEE_H
#define ZGGLIXT_EMPLOYEE_H
#endif //ZGGLIXT_EMPLOYEE_H
#pragma once
#include <iostream>
#include <string>
#include "worker.h"
using namespace std;
// 员工类
class Employee :public Worker {
public:
// 构造函数
Employee(int id, string name, int dId);
// 显示个人信息
virtual void showInfo();
// 获取岗位名称
virtual string getDeptName();
};
employee.cpp
//
// Created by Cauchyshy on 2023/4/24.
//
#include "employee.h"
#include <string>
using namespace std;
Employee::Employee(int id, std::string name, int dId) {
this->m_Id = id;
this->m_Name = name;
this->m_DeptId = dId;
}
void Employee::showInfo() {
cout << "职工编号: " << this->m_Id
<< " \t职工姓名: " << this->m_Name
<< " \t岗位: " << this->getDeptName()
<< " \t岗位职责: 完成经理交给的任务" << endl;
}
string Employee::getDeptName() {
return string("员工");
}
manager.h
//
// Created by Cauchyshy on 2023/4/24.
//
#ifndef ZGGLIXT_MANAGER_H
#define ZGGLIXT_MANAGER_H
#endif //ZGGLIXT_MANAGER_H
#pragma once
#include <iostream>
#include <string>
#include "worker.h"
using namespace std;
class Manager :public Worker {
public:
Manager(int id, string name, int dId);
// 显示个人信息
virtual void showInfo();
// 获取职工岗位名称
virtual string getDeptName();
};
manager.cpp
//
// Created by Cauchyshy on 2023/4/24.
//
#include "manager.h"
#include <string>
using namespace std;
Manager::Manager(int id, std::string name, int dId) {
this->m_Id = id;
this->m_Name = name;
this->m_DeptId = dId;
}
void Manager::showInfo() {
cout << "职工编号: " << this->m_Id
<< " \t职工姓名: " << this->m_Name
<< " \t岗位: " << this->getDeptName()
<< " \t岗位职责: 完成老板交给的任务,并下发任务给员工" << endl;
}
string Manager::getDeptName() {
return string("经理");
}
worker.h
//
// Created by Cauchyshy on 2023/4/24.
//
#ifndef ZGGLIXT_WORKER_H
#define ZGGLIXT_WORKER_H
#endif //ZGGLIXT_WORKER_H
#pragma once
#include <iostream>
#include <string>
using namespace std;
class Worker {
public:
// 显示个人信息
virtual void showInfo() = 0;
// 获取岗位名称
virtual string getDeptName() = 0;
int m_Id; // 职工编号
string m_Name; // 职工姓名
int m_DeptId; // 职工所在部门名称编号
};
test.cpp
//
// Created by Cauchyshy on 2023/4/24.
//
#include "worker.h"
#include "employee.h"
#include "manager.h"
#include "boss.h"
using namespace std;
void test() {
Worker *worker = NULL;
worker = new Employee(1, "张三", 1);
worker->showInfo();
delete worker;
worker = new Manager(2, "李四", 2);
worker->showInfo();
delete worker;
worker = new Boss(3, "王五", 3);
worker->showInfo();
delete worker;
}
int main() {
test();
return 0;
}
workerManager.h
//
// Created by Cauchyshy on 2023/4/24.
//
#ifndef ZGGLIXT_WORKERMANAGER_H
#define ZGGLIXT_WORKERMANAGER_H
#endif //ZGGLIXT_WORKERMANAGER_H
#pragma once // 防止头文件重复包含
#include <iostream>
#include "worker.h"
#include <fstream>
#define FILENAME "../empFile.txt"
class WorkerManager {
public:
// 构造函数
WorkerManager();
// 记录文件中的人数个数
int m_EmpNum;
// 员工数组的指针
Worker **m_EmpArray;
// 标志文件是否为空
bool m_fileEmpty;
// 统计职工人数
int get_EmpNnum();
// 初始化员工
void init_Emp();
// 展示菜单
void show_Menu();
// 添加职工
void add_Emp();
// 显示职工
void show_Emp();
// 按照职工编号判断该职工是否存在 若存在返回其在数组中的位置 否则返回负一
int isExist(int id);
// 删除职工
void del_Emp();
// 修改职工
void mod_Emp();
// 查找职工 按姓名或编号来找 有重名的都显示出来
void find_Emp();
// 给职工排序 编号升序或降序
void sort_Emp();
// 保存文件
void save();
// 清空文件
void clearFile();
// 退出系统
void exitSystem();
// 析构函数
~WorkerManager();
};
workerManager.cpp
//
// Created by Cauchyshy on 2023/4/24.
//
#include "workerManager.h"
#include "employee.h"
#include "boss.h"
#include "manager.h"
using namespace std;
// 构造函数
WorkerManager::WorkerManager() {
ifstream ifs;
ifs.open(FILENAME, ios::in);
// 文件不存在情况
if (!ifs.is_open()) {
//cout << "文件不存在!" << endl;
this->m_EmpNum = 0;
this->m_EmpArray =NULL;
this->m_fileEmpty = true; // 标志文件为空
ifs.close();
return ;
}
// 文件存在且数据为空
char ch;
ifs >> ch;
if (ifs.eof()) {
//cout << "文件为空" << endl;
this->m_EmpNum = 0;
this->m_EmpArray =NULL;
this->m_fileEmpty = true; // 标志文件为空
ifs.close();
return ;
}
// 文件存在且有数据
int num = this->get_EmpNnum();
// cout << "目前职工人数为: " << num << endl;
this->m_EmpNum = num;
this->m_fileEmpty = false;
// 开辟空间 将文件中的数据存到数组中
this->m_EmpArray = new Worker * [this->m_EmpNum];
this->init_Emp();
// 测试代码
// for (int i = 0; i < this->m_EmpNum; ++i) {
// cout << this->m_EmpArray[i]->m_Id << " "
// << this->m_EmpArray[i]->m_Name << " "
// << this->m_EmpArray[i]->m_DeptId << endl;
// }
}
// 统计职工人数
int WorkerManager::get_EmpNnum() {
ifstream ifs;
ifs.open(FILENAME, ios::in);
int id;
string name;
int dId;
int count = 0;
while (ifs >> id && ifs >> name && ifs >> dId) {
// 记录人数
count++;
}
ifs.close();
return count;
}
// 初始化员工
void WorkerManager::init_Emp() {
ifstream ifs;
ifs.open(FILENAME, ios::in);
int id;
string name;
int dId;
int index = 0;
while (ifs >> id && ifs >> name && ifs >> dId) {
Worker *worker = NULL;
if (dId == 1) {
// 部门编号为1创建普通员工
worker = new Employee(id, name, dId);
} else if (dId == 2) {
// 部门编号为2创建经理
worker = new Manager(id, name, dId);
} else {
// 部门编号为3的总裁
worker = new Boss(id, name, dId);
}
// 存放在数组中
this->m_EmpArray[index++] = worker;
}
// 关闭文件
ifs.close();
}
// 菜单展示
void WorkerManager::show_Menu() {
cout << "*******************************************" << endl;
cout << "********** 欢迎使用职工管理系统!**********" << endl;
cout << "************ 0.退出管理程序 ************" << endl;
cout << "************ 1.增加职工信息 ************" << endl;
cout << "************ 2.显示职工信息 ************" << endl;
cout << "************ 3.删除离职职工 ************" << endl;
cout << "************ 4.修改职工信息 ************" << endl;
cout << "************ 5.查找职工信息 ************" << endl;
cout << "************ 6.按照编号排序 ************" << endl;
cout << "************ 7.清空所有文档 ************" << endl;
cout << "*******************************************" << endl;
cout << endl;
}
// 退出系统
void WorkerManager::exitSystem() {
cout << "欢迎下次使用!" << endl;
system("pause");
exit(0);
}
// 保存文件
void WorkerManager::save() {
ofstream ofs;
ofs.open(FILENAME, ios::out);
for (int i = 0; i < this->m_EmpNum; ++i) {
ofs << this->m_EmpArray[i]->m_Id << " "
<< this->m_EmpArray[i]->m_Name << " "
<< this->m_EmpArray[i]->m_DeptId << endl;
}
ofs.close();
}
// 增加职工
void WorkerManager::add_Emp() {
cout << "请输入要添加的员工数量: " << endl;
int addNum = 0;
cin >> addNum;
if (addNum > 0) {
// 计算新空间大小
int newSize = this->m_EmpNum + addNum;
// 开辟新空间
Worker ** newSpace = new Worker*[newSize];
// 将原空间下内容放到新空间下
if (this->m_EmpArray != NULL) {
for (int i = 0; i < this->m_EmpNum; ++i) {
newSpace[i] = this->m_EmpArray[i];
}
}
// 输入新的数据
for (int i = 0; i < addNum; ++i) {
int id;
string name;
int dSelect;
cout << "请输入第" << i + 1 << " 个新职工编号: " << endl;
cin >> id;
cout << "请输入第" << i + 1 << " 个新职工姓名: " << endl;
cin >> name;
cout << "请选择该职工的岗位: " << endl;
cout << "1.普通职工" << endl;
cout << "2.经理" << endl;
cout << "3.老板" << endl;
cin >> dSelect;
Worker *worker = NULL;
switch (dSelect) {
case 1: // 普通职工
worker = new Employee(id, name, 1);
break;
case 2: // 经理
worker = new Manager(id, name, 2);
break;
case 3: // 老板
worker = new Boss(id, name, 3);
break;
default:
break;
}
newSpace[this->m_EmpNum + i] = worker;
}
// 释放原有空间
delete[] this->m_EmpArray;
// 更新原空间指向
this->m_EmpArray = newSpace;
// 更改新的个数
this->m_EmpNum = newSize;
// 有数据了就不为空
this->m_fileEmpty = false;
// 提示添加成功
cout << "成功添加" << addNum << "名新员工!" << endl;
// 添加成功后把文件保存
this->save();
} else {
cout << "输入有误,请重新输入!" << endl;
}
system("pause");
system("cls");
}
// 显示职工
void WorkerManager::show_Emp() {
if (this->m_fileEmpty) {
cout << "您的公司没有员工啊,咋搞的啊" << endl;
} else {
for (int i = 0; i < this->m_EmpNum; ++i) {
this->m_EmpArray[i]->showInfo();
}
}
system("pause");
system("cls");
}
// 按照职工编号判断该职工是否存在 若存在返回其在数组中的位置 否则返回负一
int WorkerManager::isExist(int id) {
int idx = -1;
for (int i = 0; i < this->m_EmpNum; ++i) {
if (this->m_EmpArray[i]->m_Id == id) {
idx = i;
break;
}
}
return idx;
}
// 删除职工
void WorkerManager::del_Emp() {
if (this->m_fileEmpty) {
cout << "公司没有你要找的这个人,删除不了" << endl;
} else {
// 按照职工编号来就行删除
cout << "请输入要删除的职工的编号: " << endl;
int id = 0;
cin >> id;
int idx = this->isExist(id);
if (idx != -1) {
// 职工存在而且要删除
for (int i = idx; i < this->m_EmpNum - 1; ++i) {
this->m_EmpArray[i] = this->m_EmpArray[i + 1]; // 数据前移
}
this->m_EmpNum--; // 更新公司人数
// 数据同步更新到文件中
this->save();
cout << "删除成功啦!" << endl;
} else {
cout << "删除失败,未找到该职工" << endl;
}
}
system("pause");
system("cls");
}
// 修改职工
void WorkerManager::mod_Emp() {
if (this->m_fileEmpty) {
cout << "公司没有你要找的这个人,删除不了" << endl;
} else {
cout << "请输入修改职工的编号: " << endl;
int id = 0;
cin >> id;
int ret = isExist(id);
if (ret != -1) {
// 找到了该职工 需要修改了
delete this->m_EmpArray[ret];
int newId = 0;
string newName = "";
int dSelect = 0;
cout << "查到: " << id << "号职工,请输入新编号: " << endl;
cin >> newId;
cout << "请输入新姓名: " << endl;
cin >> newName;
cout << "请输入岗位: " << endl;
cout << "1.普通职工" << endl;
cout << "2.经理" << endl;
cout << "3.老板" << endl;
cin >> dSelect;
Worker * worker = NULL;
switch (dSelect) {
case 1:
worker = new Employee(newId, newName, dSelect);
break;
case 2:
worker = new Manager(newId, newName, dSelect);
break;
case 3:
worker = new Boss(newId, newName, dSelect);
break;
default:
break;
}
// 更改数据 存到数组中
this->m_EmpArray[ret] = worker;
cout << "修改成功!" << endl;
// 保存到文件中
this->save();
} else {
cout << "修改失败 查无此人!" << endl;
}
}
system("pause");
system("cls");
}
// 查找职工 按姓名或编号来找 有重名的都显示出来
void WorkerManager::find_Emp() {
if (this->m_fileEmpty) {
cout << "文件是空的嘞,压根没人 别找啦" << endl;
}else {
cout << "请输入查找方式: " << endl;
cout << "1.按职工编号查找" << endl;
cout << "2.按职工姓名查找" << endl;
int select = 0;
cin >> select;
if (select == 1) {
// 按职工号查找
int id;
cout << "请输入要查找的职工编号: " << endl;
cin >> id;
int ret = isExist(id);
if (ret != -1) {
// 找到了
cout << "查找成功!该职工信息如下: " << endl;
this->m_EmpArray[ret]->showInfo();
} else {
// 没找到
cout << "查找失败,查无此人!" << endl;
}
} else if (select == 2){
// 按姓名查找
string name;
cout << "请输入要查找的职工姓名: " << endl;
cin >> name;
bool ok = false; // 有没有找到的标记
for (int i = 0; i < m_EmpNum; ++i) {
if (m_EmpArray[i]->m_Name == name) {
cout << "查找成功!职工编号为"
<< m_EmpArray[i]->m_Id
<< "号的信息如下" << endl;
ok = true;
this->m_EmpArray[i]->showInfo();
}
}
if (ok == false) {
cout << "查找失败,查无此人!" << endl;
}
} else {
cout << "输入选项有误!" << endl;
}
}
system("pause");
system("cls");
}
// 给职工排序 编号升序或降序 这里我写的是选择排序 当然也可以换成别的排序方法
void WorkerManager::sort_Emp() {
if (this->m_fileEmpty) {
cout << "文件不存在或记录为空!" << endl;
system("pause");
system("cls");
} else {
cout << "请选择排序方式: " << endl;
cout << "1.按职工号进行升序" << endl;
cout << "2.按职工号进行降序" << endl;
int select = 0;
cin >> select;
for (int i = 0; i < m_EmpNum; ++i) {
int minOrMax = i;
for (int j = i + 1; j < m_EmpNum; ++j) {
if (select == 1) {
// 升序
if (m_EmpArray[minOrMax]->m_Id > m_EmpArray[j]->m_Id) {
minOrMax = j;
}
} else {
// 降序
if (m_EmpArray[minOrMax]->m_Id < m_EmpArray[j]->m_Id) {
minOrMax = j;
}
}
}
if (i != minOrMax) {
// 交换
Worker *tmp = m_EmpArray[i];
m_EmpArray[i] = m_EmpArray[minOrMax];
m_EmpArray[minOrMax] = tmp;
}
}
cout << "排序成功,排序后的结果为: " << endl;
this->save();
this->show_Emp();
}
}
// 清空文件
void WorkerManager::clearFile() {
cout << "确认清空?" << endl;
cout << "1.确认" << endl;
cout << "2.返回" << endl;
int select = 0;
cin >> select;
if (select == 1) {
// 清空
// 打开模式 ios::trunc 如果文件存在删除文件并重新创建
ofstream ofs(FILENAME, ios::trunc);
ofs.close();
// 判断数组内容并且删除
if (this->m_EmpArray != NULL) {
for (int i = 0; i < this->m_EmpNum; ++i) {
if (this->m_EmpArray[i] != NULL) {
delete this->m_EmpArray[i];
}
}
this->m_EmpNum = 0;
delete[] this->m_EmpArray;
this->m_EmpArray = NULL;
this->m_fileEmpty = true; // 文件为空或不存在
}
cout << "清除成功" << endl;
}
system("pause");
system("cls");
}
// 析构函数
WorkerManager::~WorkerManager() {
if (this->m_EmpArray != NULL) {
for (int i = 0; i < this->m_EmpNum; ++i) {
if (this->m_EmpArray[i] != NULL) {
delete this->m_EmpArray[i];
}
}
delete[] this->m_EmpArray;
this->m_EmpArray = NULL;
}
}
zgglxt.cpp
//
// Created by Cauchyshy on 2023/4/24.
//
#include <iostream>
#include "workerManager.h"
#include "worker.h"
#include "employee.h"
#include "manager.h"
#include "boss.h"
using namespace std;
void test() {
Worker *worker = NULL;
worker = new Employee(1, "张三", 1);
worker->showInfo();
delete worker;
worker = new Manager(2, "李四", 2);
worker->showInfo();
delete worker;
worker = new Boss(3, "王五", 3);
worker->showInfo();
delete worker;
}
int main() {
WorkerManager wm;
int choice = 0;
while (true) {
wm.show_Menu();
cout << "请输入您的选择: " << endl;
cin >> choice;
switch (choice) {
case 0: // 退出系统
wm.exitSystem();
break;
case 1: //添加职工
wm.add_Emp();
break;
case 2: // 显示职工
wm.show_Emp();
break;
case 3: // 删除职工
wm.del_Emp();
break;
case 4: // 修改职工
wm.mod_Emp();
break;
case 5: // 查找职工
wm.find_Emp();
break;
case 6: // 排序职工
wm.sort_Emp();
break;
case 7: // 清空文件
wm.clearFile();
break;
default:
system("cls");
break;
}
}
// test();
system("pause");
return 0;
}