Android APK资源加载流程,2024最新腾讯Android高级面试题总结

private void handleBindApplication(AppBindData data) {

final InstrumentationInfo ii;

// 创建 mInstrumentation 实例

if (ii != null) {

final ApplicationInfo instrApp = new ApplicationInfo();

ii.copyTo(instrApp);

instrApp.initForUser(UserHandle.myUserId());

final LoadedApk pi = getPackageInfo(instrApp, data.compatInfo,

appContext.getClassLoader(), false, true, false);

final ContextImpl instrContext = ContextImpl.createAppContext(this, pi);

try {

final ClassLoader cl = instrContext.getClassLoader();

mInstrumentation = (Instrumentation)

cl.loadClass(data.instrumentationName.getClassName()).newInstance();

} catch (Exception e) {

}

} else {

mInstrumentation = new Instrumentation();

}

Application app;

// 创建 Application 实例

try {

app = data.info.makeApplication(data.restrictedBackupMode, null);

mInitialApplication = app;

try {

mInstrumentation.callApplicationOnCreate(app);

} catch (Exception e) {

}

} finally {

}

}

// http://androidxref.com/8.1.0_r33/xref/frameworks/base/core/java/android/app/LoadedApk.java#959

public Application makeApplication(boolean forceDefaultAppClass,

Instrumentation instrumentation) {

try {

//注释1

ContextImpl appContext = ContextImpl.createAppContext(mActivityThread, this);

app = mActivityThread.mInstrumentation.newApplication(

cl, appClass, appContext);

appContext.setOuterContext(app);

} catch (Exception e) {

}

return app;

}

static ContextImpl createAppContext(ActivityThread mainThread, LoadedApk packageInfo) {

if (packageInfo == null) throw new IllegalArgumentException(“packageInfo”);

return new ContextImpl(null, mainThread,

packageInfo, null, null, 0, null, null, Display.INVALID_DISPLAY);

}

这个方法我们只留下了最核心的内容,我们看下注释1, ContextImpl appContext = ContextImpl.createAppContext(mActivityThread, this);这个方法会直接new一个新的ContextImpl

private ContextImpl(ContextImpl container, ActivityThread mainThread,

LoadedApk packageInfo, IBinder activityToken, UserHandle user, int flags,

Display display, Configuration overrideConfiguration, int createDisplayWithId) {

//LoadApk赋值

mPackageInfo = packageInfo;

mResourcesManager = ResourcesManager.getInstance();

//通过LoadApk.getResources获取Resources对象

Resources resources = packageInfo.getResources(mainThread);

if (resources != null) {

if (displayId != Display.DEFAULT_DISPLAY

|| overrideConfiguration != null

|| (compatInfo != null && compatInfo.applicationScale

!= resources.getCompatibilityInfo().applicationScale)) {

if (container != null) {

// This is a nested Context, so it can’t be a base Activity context.

// Just create a regular Resources object associated with the Activity.

resources = mResourcesManager.getResources(

activityToken,

packageInfo.getResDir(),

packageInfo.getSplitResDirs(),

packageInfo.getOverlayDirs(),

packageInfo.getApplicationInfo().sharedLibraryFiles,

displayId,

overrideConfiguration,

compatInfo,

packageInfo.getClassLoader());

} else {

// This is not a nested Context, so it must be the root Activity context.

// All other nested Contexts will inherit the configuration set here.

resources = mResourcesManager.createBaseActivityResources(

activityToken,

packageInfo.getResDir(),

packageInfo.getSplitResDirs(),

packageInfo.getOverlayDirs(),

packageInfo.getApplicationInfo().sharedLibraryFiles,

displayId,

overrideConfiguration,

compatInfo,

packageInfo.getClassLoader());

}

}

}

//为mResources变量赋值

mResources = resources;

}

packageInfo.getResources,packageInfo是LoadApk类型的,我们看下这个方法

LoadApk#getResources

public Resources getResources(ActivityThread mainThread) {

if (mResources == null) {

mResources = mainThread.getTopLevelResources(mResDir, mSplitResDirs, mOverlayDirs,

mApplicationInfo.sharedLibraryFiles, Display.DEFAULT_DISPLAY, this);

}

return mResources;

}

其中调用了ActivityThread的getTopLevelResources方法,我们继续看一下

ActivityThread#getTopLevelResources

Resources getTopLevelResources(String resDir, String[] splitResDirs, String[] overlayDirs,

String[] libDirs, int displayId, LoadedApk pkgInfo) {

return mResourcesManager.getResources(null, resDir, splitResDirs, overlayDirs, libDirs,

displayId, null, pkgInfo.getCompatibilityInfo(), pkgInfo.getClassLoader());

}

继续调用了mResourcesManager的getResources方法,我么继续跟下去

ResourcesManager#getResources

public @NonNull Resources getResources(@Nullable IBinder activityToken,

@Nullable String resDir,

@Nullable String[] splitResDirs,

@Nullable String[] overlayDirs,

@Nullable String[] libDirs,

int displayId,

@Nullable Configuration overrideConfig,

@NonNull CompatibilityInfo compatInfo,

@Nullable ClassLoader classLoader) {

try {

Trace.traceBegin(Trace.TRACE_TAG_RESOURCES, “ResourcesManager#getResources”);

final ResourcesKey key = new ResourcesKey(

resDir,

splitResDirs,

overlayDirs,

libDirs,

displayId,

overrideConfig != null ? new Configuration(overrideConfig) : null, // Copy

compatInfo);

classLoader = classLoader != null ? classLoader : ClassLoader.getSystemClassLoader();

return getOrCreateResources(activityToken, key, classLoader);

} finally {

Trace.traceEnd(Trace.TRACE_TAG_RESOURCES);

}

}

private @NonNull Resources getOrCreateResources(@Nullable IBinder activityToken,

@NonNull ResourcesKey key, @NonNull ClassLoader classLoader) {

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