gRPC C++ :Visual Studio 2022 + Vcpkg+ Windows配库、编译、调试运行
Time:2023/12/15
Author:Liaojunjian
必需:
1. git
2. cmake
3. VS2022
4. 科学上网工具
5. 强大的在遇到几百个链接错误不崩溃的心态
下载gRPC相关C++源码和实例,这个不可能跑起来,大概率缺失库。
安装vcpkg
首先任意位置
打开cmd ,右击git bash here
git clone https://github.com/microsoft/vcpkg.git
vcpkg安装目录 输入.\vcpkg\bootstrap-vcpkg.bat
在vcpkg的根目录下打开cmd,输入
vcpkg install grpc:x64-windows
以及
vcpkg install protobuf protobuf:x64-windows
帮助自动安装grpc和protobuf.
新建两个项目,一个客户端,一个服务端
编写proto文件
例如:
syntax = "proto3";
package HelloWorld;
service Greeter{
rpc SayHello (HelloRequest) returns (HelloReply){
}
}
message HelloRequest {
string name = 1;
}
message HelloReply{
string message =1;
}
任意位置进入cmd用命令行生成
protoc --proto_path=. --cpp_out=. helloWorld.proto
protoc --proto_path=. --grpc_out=. --plugin=protoc-gen-grpc="D:\vcpkg\packages\grpc_x64-windows\tools\grpc\grpc_cpp_plugin.exe" helloWorld.proto
得到四个文件
VS2022中分别创建一个客户端一个服务端项目,设置项目结构如下。
再右击项目–>属性–>C/C++ -->附加包含目录,输入:
D:\vcpkg\installed\x64-windows\include\google\protobuf;D:\vcpkg\installed\x64-windows\include
//或者相对引用路径
$(SolutionDir)gRPCHelloWorld\AllINCLUDE\include //包含protobuf和grpc库
再右击项目–>属性–>链接器–>附加库目录,输入:
D:\vcpkg\installed\x64-windows\lib;%(AdditionalLibraryDirectories)
//或者相对引用路径
$(SolutionDir)gRPCHelloWorld\AllLIBS\lib
最后到链接器中的输入静态库(关键):
abseil_dll.lib
absl_flags.lib
absl_flags_commandlineflag.lib
absl_flags_commandlineflag_internal.lib
absl_flags_config.lib
absl_flags_internal.lib
absl_flags_marshalling.lib
absl_flags_parse.lib
absl_flags_private_handle_accessor.lib
absl_flags_program_name.lib
absl_flags_reflection.lib
absl_flags_usage.lib
absl_flags_usage_internal.lib
absl_log_flags.lib
absl_string_view.lib
address_sorting.lib
cares.lib
descriptor_upb_proto.lib
gpr.lib
grpc.lib
grpc_plugin_support.lib
grpc_unsecure.lib
grpc++.lib
grpc++_alts.lib
grpc++_error_details.lib
grpc++_reflection.lib
grpc++_unsecure.lib
grpcpp_channelz.lib
libcrypto.lib
libprotobuf.lib
libprotobuf-lite.lib
libprotoc.lib
libssl.lib
re2.lib
upb.lib
upb_collections.lib
upb_extension_registry.lib
upb_fastdecode.lib
upb_json.lib
upb_mini_table.lib
upb_reflection.lib
upb_textformat.lib
upb_utf8_range.lib
zlib.lib
注意引入以下dll
到examples文件夹里拷贝 gRPC 测试用例
gRPCHelloWorld.cpp
// gRPCHelloWorld.cpp : 此文件包含 "main" 函数。程序执行将在此处开始并结束。
//
#include <condition_variable>
#include <iostream>
#include <memory>
#include <mutex>
#include <string>
#include "absl/flags/flag.h"
#include "absl/flags/parse.h"
#include <grpcpp/grpcpp.h>
#ifdef BAZEL_BUILD
#include "examples/protos/helloworld.grpc.pb.h"
#else
#include "helloworld.grpc.pb.h"
#endif
ABSL_FLAG(std::string, target, "localhost:50051", "Server address");
using grpc::Channel;
using grpc::ClientContext;
using grpc::Status;
using helloworld::Greeter;
using helloworld::HelloReply;
using helloworld::HelloRequest;
class GreeterClient {
public:
GreeterClient(std::shared_ptr<Channel> channel)
: stub_(Greeter::NewStub(channel)) {}
// Assembles the client's payload, sends it and presents the response back
// from the server.
std::string SayHello(const std::string& user) {
// Data we are sending to the server.
HelloRequest request;
request.set_name(user);
// Container for the data we expect from the server.
HelloReply reply;
// Context for the client. It could be used to convey extra information to
// the server and/or tweak certain RPC behaviors.
ClientContext context;
// The actual RPC.
std::mutex mu;
std::condition_variable cv;
bool done = false;
Status status;
stub_->async()->SayHello(&context, &request, &reply,
[&mu, &cv, &done, &status](Status s) {
status = std::move(s);
std::lock_guard<std::mutex> lock(mu);
done = true;
cv.notify_one();
});
std::unique_lock<std::mutex> lock(mu);
while (!done) {
cv.wait(lock);
}
// Act upon its status.
if (status.ok()) {
return reply.message();
}
else {
std::cout << status.error_code() << ": " << status.error_message()
<< std::endl;
return "RPC failed";
}
}
private:
std::unique_ptr<Greeter::Stub> stub_;
};
int main(int argc, char** argv) {
absl::ParseCommandLine(argc, argv);
// Instantiate the client. It requires a channel, out of which the actual RPCs
// are created. This channel models a connection to an endpoint specified by
// the argument "--target=" which is the only expected argument.
std::string target_str = absl::GetFlag(FLAGS_target);
// We indicate that the channel isn't authenticated (use of
// InsecureChannelCredentials()).
GreeterClient greeter(
grpc::CreateChannel(target_str, grpc::InsecureChannelCredentials()));
std::string user("world");
std::string reply = greeter.SayHello(user);
std::cout << "Greeter received: " << reply << std::endl;
return 0;
}
gRPCHelloWorldServer.cpp
// gRPCHelloWorldServer.cpp : 此文件包含 "main" 函数。程序执行将在此处开始并结束。
//
#include <iostream>
#include <memory>
#include <string>
#include "absl/flags/flag.h"
#include "absl/flags/parse.h"
#include "absl/strings/str_format.h"
#include <grpcpp/ext/proto_server_reflection_plugin.h>
#include <grpcpp/grpcpp.h>
#include <grpcpp/health_check_service_interface.h>
#ifdef BAZEL_BUILD
#include "examples/protos/helloworld.grpc.pb.h"
#else
#include "helloworld.grpc.pb.h"
#endif
ABSL_FLAG(uint16_t, port, 50051, "Server port for the service");
#if 1
/*using*/
using grpc::CallbackServerContext;
using grpc::Server;
using grpc::ServerBuilder;
using grpc::ServerUnaryReactor;
using grpc::Status;
using helloworld::Greeter;
using helloworld::HelloReply;
using helloworld::HelloRequest;
#endif
// Logic and data behind the server's behavior.
class GreeterServiceImpl final : public Greeter::CallbackService {
ServerUnaryReactor* SayHello(CallbackServerContext* context,
const HelloRequest* request,
HelloReply* reply) override {
std::string prefix("Hello ");
reply->set_message(prefix + request->name());
ServerUnaryReactor* reactor = context->DefaultReactor();
reactor->Finish(Status::OK);
return reactor;
}
};
static void RunServer(uint16_t port) {
std::string server_address = absl::StrFormat("0.0.0.0:%d", port);
GreeterServiceImpl service;
grpc::EnableDefaultHealthCheckService(true);
grpc::reflection::InitProtoReflectionServerBuilderPlugin();
ServerBuilder builder;
// Listen on the given address without any authentication mechanism.
builder.AddListeningPort(server_address, grpc::InsecureServerCredentials());
// Register "service" as the instance through which we'll communicate with
// clients. In this case it corresponds to an *synchronous* service.
builder.RegisterService(&service);
// Finally assemble the server.
std::unique_ptr<Server> server(builder.BuildAndStart());
std::cout << "Server listening on " << server_address << std::endl;
// Wait for the server to shutdown. Note that some other thread must be
// responsible for shutting down the server for this call to ever return.
server->Wait();
}
int main(int argc, char** argv) {
absl::ParseCommandLine(argc, argv);
RunServer(absl::GetFlag(FLAGS_port));
return 0;
}
同时启动项目,结果如下。
注意运行的时候根据库选择发布类型,推荐Release.
苦尽甘来,从vcpkg安装gRPC到VS2022 中完全从0配置各种文件、各种库,用l各种方法 ,
cmake,或者直接到github下载GRPC源码都没成功。只有vcpkg这个强大的包管理工具,最终gRPC编译成功。