基本思想
- 在主线程中,哪里需用多线程,就在哪里创建一个QThread实例;
- 把耗时操作封装到一个继承于QObject的子类(这里叫做工作类Worker)槽函数中;
- 创建QThread实例和Worker实例,建立他们之间的信号和槽关系;
- 调用Worker实例的moveToThread(QThread * thread)函数,将它移动到创建的QThread线程中去;
- 最后,执行QThread线程的start()方法。
工作类
worker.h
#ifndef WORKER_H
#define WORKER_H
#include <QObject>
class Worker : public QObject
{
Q_OBJECT
public:
explicit Worker(QObject *parent = 0);
signals:
void complete();
public slots:
void doLongTimeWork();//耗时操作
};
#endif // WORKER_H
worker.cpp
#include "worker.h"
#include <QDebug>
#include <QThread>
Worker::Worker(QObject *parent) : QObject(parent)
{
}
void Worker::doLongTimeWork()
{
qDebug()<<__LINE__<<__FUNCTION__<<" - enter";
qint64 count = 100;
while(count--){
QThread::msleep(10);
qDebug()<<__LINE__<<__FUNCTION__<<"count = "<<count;
}
emit complete();
qDebug()<<__LINE__<<__FUNCTION__<<" - leave";
}
使用方法
void MainWindow::on_pushButtonDoWork_clicked()
{
Worker* worker = new Worker();
QThread* thread = new QThread();
//当线程启动时,执行Worker类的耗时函数doLongTimeWork()
connect(thread,SIGNAL(started()),worker,SLOT(doLongTimeWork()));
//当耗时函数执行完毕,发出complete()信号时,删除worker实例
connect(worker,SIGNAL(complete()),worker,SLOT(deleteLater()));
//当worker对象实例销毁时,退出线程
connect(worker,SIGNAL(destroyed(QObject*)),thread,SLOT(quit()));
//当线程结束时,销毁线程对象实例
connect(thread,SIGNAL(finished()),thread,SLOT(deleteLater()));
//移动worker对象实例到线程中
worker->moveToThread(thread);
//启动线程
thread->start();
}
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