Solidity-060 AssemblyUsage

// SPDX-License-Identifier: GPL-3.0

pragma solidity >=0.7.0 <0.9.0;

// Define a contract named SimpleAssembly

contract SimpleAssembly {

    // A function that demonstrates the use of inline assembly to modify a variable

    function AssemblyUsage() public pure returns (uint256) {

       

        // Declare a variable `i` and initialize it with 10

        uint256 i = 10;

        // First assembly block

        assembly {

            // Directly set the value of `i` to 100 within the assembly context

            i := 100

        }

        // Second assembly block

        assembly {

            // Directly set the value of `i` to 200 within the assembly context

            i := 200

        }

        // Returns the value of `i`, which will be 200 due to the last assembly modification

        return i;

    }

}

// Define another contract for demonstrating assembly variables and simple operations

contract AssemblyVariablesAndSimpleFunctions {

   

    // A function that demonstrates variable declaration and basic arithmetic in assembly

    function AssemblyUsage() public pure returns (uint256) {

        uint256 i;

        assembly {

            // Single line comment example

            /*

                Multi-line comment example.

                These comments can span multiple lines.

            */

            // Declare a string value in assembly (note: Solidity assembly does not support high-level types like strings directly)

            let stringVal := "ritesh modi"

            // Declare a uint value in assembly

            let uintVal := 100

            // Declare a byte value in assembly

            let byteVal := 0x100

            // Perform an addition operation and store the result in `newvariable`

            let newvariable := add(10, 30)

            // Assign the result of the addition to the Solidity variable `i`

            i := newvariable

        }

        // Return the value of `i`, which is the result of the addition (40)

        return i;

    }

}

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