可通过头文件的#defineROW、COL设定棋盘大小,#define N设定几子获胜
下为详细代码:
test.c文件:
#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
void menu() {
printf("**********************\n");
printf("*****三子棋小游戏*****\n");
printf("******1.开始游戏******\n");
printf("******0.退出游戏******\n");
}
int main() {
int input = 0;
srand((unsigned int)time(NULL));
do {
menu();
printf("请选择:\n");
scanf("%d", &input);
switch (input) {
case 1:
printf("开始游戏\n");
game();
break;
case 0:
printf("退出游戏\n");
break;
default:
printf("选择错误,重新选择\n");
break;
}
} while (input);
}
game.h文件:
#pragma once
#include<stdio.h>
#include<stdlib.h>
#include<time.h>
#define ROW 10
#define COL 10
#define N 3
void game();
void initBoard(char board[ROW][COL], int row, int col);
void printplayBoard(char board[ROW][COL], int row, int col);
void PlayerMove(char board[ROW][COL], int row, int col);
void ComputerMove(char board[ROW][COL], int row, int col);
char IsWin(char board[ROW][COL], int row, int col,int n);//此处的n可以控制下的是几子棋
game.c文件:
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#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
void game() {
char board[ROW][COL] = { 0 };
initBoard(board,ROW,COL);
//打印棋盘
printplayBoard(board, ROW, COL);
char ret = 0;
while (1) {
//玩家下棋
PlayerMove(board, ROW, COL);
ret = IsWin(board, ROW, COL,N);
if (ret != 'c') {
break;
}
//电脑下棋
ComputerMove(board, ROW, COL);
ret = IsWin(board, ROW, COL,N);
if (ret != 'c') {
break;
}
}
if (ret == '*') {
printf("玩家赢了\n");
}
else if (ret == '#') {
printf("电脑赢了\n");
}
else {
printf("平局\n");
}
}
//判断输赢('*','#'),平局('a'),亦或继续游戏('c')
char IsWin(char board[ROW][COL], int row, int col,int n) {
for (int i = 0; i < row; i++) {
for (int j = 0; j < row; j++) {
int x = board[i][j];//
if (x != ' ') {
int a = 0;
int b = 0;
int c = 0;
int d = 0;
for (int h = 1; h < n; h++) {
if (x == board[i][j + h]) {
a++;
}
if (x == board[i + h][j]) {
b++;
}
if (x == board[i + h][j + h]) {
c++;
}
if (x == board[i + h][j - h]) {
d++;
}
}
if (a==n-1||b==n-1||c==n-1||d==n-1) {
return x;
}
}
}
}
for (int i = 0; i < row; i++) {
for (int j = 0; j < col; j++) {
if (board[i][j] == ' ')
return 'c';
}
}
return 'a';
}
//电脑下棋
void ComputerMove(char board[ROW][COL], int row, int col) {
int x = 0;
int y = 0;
printf("电脑下棋\n");
while (1) {
x = rand() % row;
y = rand() % col;
if (board[x][y] == ' ') {
board[x][y] = '#';
printplayBoard(board, row, col);
break;
}
}
}
//玩家下棋
void PlayerMove(char board[ROW][COL], int row, int col) {
int x = 0;
int y = 0;
printf("玩家下棋:\n");
printf("请输入你想落子的位置,中间用空格隔开\n");
while (1) {
scanf("%d%d", &x, &y);
if (x >= 1 && x <= row && y >= 1 && y <= col) {
if (board[x - 1][y - 1] == ' ') {
board[x - 1][y - 1] = '*';
printplayBoard(board, ROW, COL);
break;
}
else {
printf("坐标被占用,请重新落子\n");
}
}
else {
printf("坐标非法,请重新落子\n");
}
}
}
//初始化棋盘
void initBoard(char board[ROW][COL],int row,int col) {
for (int i = 0; i < ROW; i++) {
for (int j = 0; j < COL; j++) {
board[i][j] = ' ';
}
}
}
//打印棋盘
void printplayBoard(char board[ROW][COL], int row, int col) {
for (int i = 0; i < row; i++) {
for (int j = 0; j < col; j++) {
printf(" %c ", board[i][j]);
if (j < col - 1) {
printf("|");
}
}
printf("\n");
if (i < row - 1) {
for (int j = 0; j < col; j++) {
printf("___");
if (j < col - 1) {
printf("|");
}
}
printf("\n");
}
}
}